Monte Carlo Ray Tracing Renderer
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Updated
Dec 23, 2018 - C++
Monte Carlo Ray Tracing Renderer
Spectral rendering extension for the NORI framework to simulate the thin film iridescence effect
A physically based spectral raytracing library
Real time spectral renderer based on the spectral uplifting technique for RGB textures, using OpenGL 4.5. This project was part of my Master's Thesis "Techniques for real-time spectral rendering"
P.Shirley's The Rest of Your Life Path Tracer with Assimp and a Spectral Rendering Switch
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