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v0.2.1

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@sergcpp sergcpp released this 24 Feb 14:10
· 254 commits to master since this release

Added

  • Approximate transparency in RT shaders
  • Multi-threaded pipeline initialization

Fixed

  • Inactive probes near transparent objects
  • Noisy recursive reflections
  • GI cache flickering
  • SSAO artifacts
  • Black splotches in GI
  • Occasional texture streaming crash

Changed

  • Improved denoising
  • Improved screen-space shadow (two samplers approach)
  • GTAO is done in half-res on medium/high