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automate gpu offloading - part 1 #149170
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automate gpu offloading - part 1 #149170
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This buffer could be an argument provided by rustc and then rustc can do the file writing
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The problem is, that the C++ version is resizable. If we provide a buffer from rust, it wouldn't be.
I asked and there is no reasonable default size, so we'd pass a (likely) too-small buffer in, set the needed length and return false, see that in rust, allocate a larger buffer with the requested size, call the method again, and hope that it now passes.
It's just 3 lines extra on the Rust side, and I don't expect it to become a compile-time bottleneck, since no one (famous last words) will compile >10k kernels, but it still feels ugly.
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I've looked deeper into the next steps, and I think it's probably not worth cleaning up this write, since it will be fused with the next step, where we consume the in-memory host.out file.
I'll implement a save-temps equivalent later for debugging where we'll still write it out, but then we can handle all intermediate writes at once.
Similar to my offload frontend, which Marcello also just rewrote after we figured out, what we actually need.
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wip #149202