-
-
Notifications
You must be signed in to change notification settings - Fork 82
Some nicer terrain while we wait on vanilla terrain gen #255
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Open
ReCore-sys
wants to merge
25
commits into
master
Choose a base branch
from
feature/nicer-terrain
base: master
Could not load branches
Branch not found: {{ refName }}
Loading
Could not load tags
Nothing to show
Loading
Are you sure you want to change the base?
Some commits from the old base branch may be removed from the timeline,
and old review comments may become outdated.
Conversation
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Member
|
merge after fixing conflicts? |
Collaborator
Author
Currently chunk sending is broken so probably once I have that fixed. |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
This PR adds in the terrain generation system I was messing around with months ago. It' not particularly good or fast, but it's a lot nicer than the boring perlin noise terrain we currently have.
Description
This PR adds a more complex but still temporary terrain gen system. It uses some techniques like noise blending and some simple biomes. It also has some major upsides such as being complicated enough to expose issues with the chunk system and similar, making it much easier to fix.
Motivation and Context
The perlin noise terrain is pretty boring and this at least gives us something more interesting to look at until @Mcrtin finishes the vanilla terrain gen. It also makes it much easier to find bugs in the chunk logic since the perlin noise terrain just isn't complex enough to trigger it.
How has this been tested?
Idk the terrain doesn't look quite as ass any more?
Screenshots (if appropriate):
Types of changes
Checklist: