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@AnedV AnedV commented Nov 21, 2025

This StoryQuest is about the brothers Luis and Alberto Quispe. The latter was a backpacker who failed to make an offering to Pachamama, and as a result, the Sun and Moon punished him by taking his soul to a remote place beyond the sea.
His brother Luis decides to go and save him.

JuaniCargnel and others added 17 commits October 20, 2025 10:45
Merge main into rama_mathias - resolved conflicts	modified:   scenes/ui_elements/dialogue/components/balloon.gd
	modified:   scenes/ui_elements/input_hints/movement_input_hints.tscn
	modified:   scenes/ui_elements/input_hints/repel_hint.tscn
	modified:   scenes/ui_elements/input_hints/throw_hint.tscn
	modified:   scenes/world_map/frays_end.tscn
…thias

Rama mathias (Resetting the main branch)
Se agregaron la intro y la outro, las tres fases y todos los sprites
@AnedV AnedV requested review from a team as code owners November 21, 2025 17:39
@wjt wjt added the StoryQuest New StoryQuests or updates to existing ones label Nov 24, 2025
@manuq manuq changed the title Story Quests - La leyenda de Quispe Add La leyenda de Quispe Story Quest Dec 2, 2025
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manuq commented Dec 4, 2025

@AnedV and team, please adjust the pull request description to our submission guidelines. In particular this section.

Also the PR changes a lot of files outside your StoryQuest folder, usually for no reason. The PR must be strictly confined to creating and modifying files only within the directory structure that belongs to the StoryQuest.

We decided to keep all StoryQuests PRs open for 3 weeks. Upon that time, if we don't hear back from you, we'll be closing them. If you can, please apply our suggestions so we can merge the PR. Thanks!

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manuq commented Dec 4, 2025

Quest review: After the intro, I was involved in a combat with the sun but didn't know what to do. Then I figured that you changed the input keys in the project, so E can be used to fire and Q for interacting with the NPC. The boss fight against the sun was easy.

image

Then the boss fight against the moon was much more interesting and challenging! I loved the moon intro animation and how it has different attack / shooting patterns. Great work!

image

After a long time fighting the moon, I beated it but got a stack trace about a wrong reference in the dialogue file:

image

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4 participants