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Releases: coldrockgames/gml-outline-shader-drawer

Release 1.3 - uniform optimization

16 Jun 08:01

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Changes in 1.3

#2 shader_get_uniform needs to be called only once - this reference does not change.
Remove from the draw method and make the uniform handles instance variables on the outline_drawer struct class.

#3 Sometimes, when rotation is involved, the outline has breaks and shows pixels from behind the object.

Release 1.2 - HTML5 rotation fix

13 May 08:12

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Fixes a bug with rotating sprites in HTML5 target

Release 1.1.0 - HTML5

12 May 21:01

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This update makes the shader usable on the HTML5 target too.

Release 1.0

11 May 15:11

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Initial release of the shader drawer