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All properties and functions placed in engine modules are required to specify a Category. By adding these here it lets us import this plugin into the Engine/Plugins directory to share them between game projects.

I made best-effort guesses on what the categories should be, but I'll happily take feedback.

All properties and functions placed in engine modules are required to specify a Category. By adding these here it lets us import this plugin into the Engine/Plugins directory to share them between game projects.
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