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DisplaySettingsToggle(newGUIContent("Use Gravity","If disabled, robot is not affected by gravity."),urdfRobot.SetRigidbodiesUseGravity,UrdfRobot.useGravity);
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DisplaySettingsToggle(newGUIContent("Use Inertia from URDF","If disabled, Unity will generate new inertia tensor values automatically."),urdfRobot.SetUseUrdfInertiaData,
EditorGUILayout.PropertyField(axisType,newGUIContent("Axis Type","Adjust this if the models that make up your robot are facing the wrong direction."));
Copy file name to clipboardExpand all lines: README.md
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@@ -20,7 +20,7 @@ URDF Importer allows you to import a robot defined in [URDF](http://wiki.ros.org
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1. Copy the URDF and the associated files in the assets folder in the Project window. Make sure the [location](https://github.com/Unity-Technologies/Unity-Robotics-Hub/blob/main/tutorials/urdf_importer/urdf_appendix.md#file-hierarchy) of the mesh files is correct.
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2. Right Click on the URDF file and click `Import Robot from URDF`.
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2. Right Click on the URDF file and click `Import Robot from Selected URDF file`.
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