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Possible Nintendo licensee codes
Official games, but I want to confirm by seeing if more titles use them:
- 05:
- Choujikuu Yousai Macross - Scrambled Valkyrie (Japan) (En) (SNES): Zamuse
- 1P
- Chee-Chai Alien (GBC, JP): Creatures
- 21: See duplicates page for Sunsoft
- 3B
- Nightmare Busters prototype (SNES) Planned for release by Nichibutsu, re-released by Super Fighter Team eventually
- 40
- Super Turrican (SNES USA): Seika, was Tonkinhouse in Japan
- Umizuri Meijin - Suzuki Hen (Japan) (Beta) (SNES)
- 4G:
- Star Trek: Deep Space Nine - Crossroads of Time (SNES USA)
- 4J:
- The Pagemaster (SNES USA)
- 4X:
- Duke Nukem (USA) (GBC) (GT Interactive)
- 5M
- Yar's Revenge (USA, Europe) (GBC) (Telegames)
- 5V
- Cookie & Cream demo (USA) (DS) (FromSoftware I guess?)
- 62
- SimAnt (SNES USA) Maxis, but this was the only game where they published their own game (albeit they didn't develop the SNES version, Imagineer did from what I can tell), so... hmm...
- 65
- X USA prototype Dev: Nintendo & Argonaut / Pub: Nintendo for Japanese release
- and there's this DSi Demonstration thing inside my 3DS what the fuck is this it has the SDK logo is this some kind of unused thing and it has 65 as the thing aaaa
- 6K
- Monster Rancher proto (DS) Dev: Cing / Pub: would have been Tecmo or UFO Interactive
- 6M
- Gottlieb Pinball Classics (Europe) (Wii) System 3, in Murica they call it "Pinball Hall of Fame: The Gottlieb Collection" and it's published by Crave
- 6P
- Fix & Foxi Episode 1 (Europe) (GBC): Ravensburger Interactive
- 6Q: See duplicates page for Classified Games
- 6R
- Extreme Sports with the Berenstain Bears (USA, Europe) (GBC): Sound Source
- 6X: Probably Wanadoo
- Gremlins: Stripe vs. Gizmo beta (GBA) (final game: DreamCatcher Interactive in USA, Wanadoo in EU)
- Kirikou (GBC) dev: Planet Interactive pub: Wanadoo
- 7J: See duplicates page for Zoo
- 7S: See duplicates page for Take-Two Entertainment
- 85
- Mr. Bloopy - Saves the World (USA) (Proto) (1994-06-22 Levels-B) (SNES) (dev: Compedia and Rare)
- 8H
- Umihara Kawase (Japan) (SNES)
- 8M
- Densha de Go! 2 (Japan) (GBC) Dev: ITL / Pub: CyberFront
- 9G: See duplicates page for Take-Two Interactive
- 9Z
- Crunchyroll (WiiWare, Wii U)
- AG
- Ballz 3D (SNES JP sample) dev: PF Magic pub: Media Rings (Accolade originally)
- BH
- Super Drift Out: World Rally Championships proto (SNES) (dev: Dragnet / pub: was Visco in Japan, US was going to be Accolade)
- C7
- Reflect World (FDS) (East Cube)
- CL
- Oekaki Logic (Japan) (NP) (SNES) (Sekaibunka Publishing)
- CU
- Senran Kagura Burst (Europe) (3DS) (Marvelous AQ)
- DK
- Initial D Gaiden (Japan) (GB) MTO / Kodansha?
- DM
- Kyojin no Doshin (Japan) (Demo) (Kiosk) [b] (64DD)
- Kyojin no Doshin - Kaihou Sensen Chibikko Chikko Daishuugou (Japan) (64DD)
- Kyojin no Doshin 1 (Japan) (64DD)
- Randnet Disk (Japan) (64DD)
- EL
- ANA Original: Gotouchi Kentei DS (dev: Studio Zan pub: originally Spike, this version is some All Nippon Airways promo)
- F1
- Rap Jam Volume 1 (USA) (SNES) (Motown Games)
- F9
- Spectre (USA) (SNES) (Mac dev: Peninsula Gameworks / pub: Velocity Development) (SNES dev: Synergistic Software / pub: US Cybersoft EU GameTek)
- FE
- Math Blaster Episode 1 (SNES USA)
- FG
- Bomberman Selection (Korea) (dev: Hudson Soft / pub: Jupiter or Hudson Soft themselves, depending on who you ask) This is tricky because Hudson Soft already has a licensee code of 0x18, and Jupiter never published anything else, maybe some kind of Korean branch of Hudson?
- G0
- Monster Finder (albeit a bad dump) aka Foto Showdown outside JP (DSi) Alpha Unit
- GN
- Cartoon Network Punch Time Explosion XL (Europe) (Wii), the USA one has Crave Entertainment (OG International)
- GT
- Picture Perfect Hair Salon (USA) (DSi) 505 Games
- GX
- C64 Wii VC games (the USA ones at least)
- GY
- Code Lyoko (USA) (DS) (The Game Factory)
- H4: See duplicates page for SNK
- HC
- Jam Sessions demo (USA) (DS) Dev: Plato / Pub: Ubisoft
- HL
- LostWinds (USA) (WiiWare) (Frontier Developments)
- HN
- VIP Casino Blackjack (USA) (WiiWare) (High Voltage)
- J8
- Metal Slug X (USA) (Neo Geo Wii VC) (SNK originally)
- Space Manbow (Japan) (MSX Wii VC)
- Yie-Gah Koutei no Gyakushuu - Yie Ar Kung-Fu 2 (Japan) (MSX Wii VC)
- Neutopia (TG-16 Wii U VC, purchased in PAL but seems to be USA version)
- J9
- Korg DS-10 Synthesizer (Japan) (En) (DS) (AQ Interactive)
- Korg DS-10+ Synthesizer (Japan) (NDSi Enhanced) (DS) (AQ Interactive)
- Korg DS-10+ Synthesizer Limited Edition (Japan) (En,Ja) (NDSi Enhanced) (DS) (AQ Interactive)
- JT See duplicates page for Zoo
- JY
- Bruiser and Scratch (USA) (WiiWare) (Steel Penny)
- K0
- DSVision Starter Kit (DS) (am3 Inc, DSVision itself is just Nintendo)
- Tsuji Gakuen Tsuji Cooking Kanshuu - Koharu no DS Uchigohan. - Shokuji Balance Guide Tsuki (Comolink)
- LR
- Doctor Who: Evacuation Earth (DS) dev: Asylum Entertainment pub: Koch Media in Europe (which is my cart's region), US version by Sunsoft
- MN
- Paard & Pony - Paard in Galop (Netherlands) (GBA) (Mindscape I think? But they are already 5A)
- MV
- Contact beta (DS): Dev: Grasshopper Manufacture / Pub: Marvelous (JP), Atlus (US), Rising Star Games (PAL)
- Beer Belly Bill (GBA homebrew), but that doesn't really count
- NJ
- System Flaw (DSi, Europe): Enjoy Gaming
- NK
- Cocoto: Kart Racer beta (Europe) (DS): Dev: Neko Entertainment / Pub: BigBen Interactive (EU), Conspiracy Games (US), Kemco (JP)
- NR
- Giana Sisters DS (USA) (Destineer)
- PQ
- Peggle: Dual Shot (USA) (DS): Popcap Games
- PV
- Miffy's World (DS, both European releases) (I can't find any info on the DS version but WiiWare is published by PAN Vision AB)
- Q7
- MapleStory DS (Korea) (dev: Nexon / pub: Nexon, Nintendo of Korea)
- QH
- Intellivision Lives! (USA) (DS) Virtual Play Games
- RB
- Korg M01 Music Workstation (Japan) (DS) (Detune)
- RG
- Swords & Soldiers II (Wii U) (Romino Games)
- SZ
- System Flaw (DSi, USA): Storm City Entertainment
- T1
- GP-1 Racing (GBA proto), sounds like it would have been published by Edge Interactive
- T2
- Major League Baseball 2K6 beta (GameCube), dev: Visual Concepts / pub: 2K Sports
- TR
- Tetris Party (USA) (WiiWare): Tetris Online
- WB
- YouTube (WiiWare, Wii U) So likely Google, but I guess who else is involved in putting YouTube on the Wii/Wii U (other than Nintendo) and what else has Google developed for a Nintendo platform (absolutely nothing)? Gonna need to hack my New 3DS one day so I can dump the YouTube app there I guess
- WD
- Amazon Instant Video Channel (WiiWare)
- WR
- Scribblenauts (DS): Warner Bros
- Super Scribblenauts (DS): Warner Bros
- XB
- Hulu Plus (WiiWare)
- XJ
- Korg DS-10+ Synthesizer (USA DS) (XSeed)
- XG
- Defend Your Castle (WiiWare) (XGen Studios)
- XN
- Netflix (WiiWare, Wii U)
- XS
- Family Glide Hockey (WiiWare) dev: Arc System Works / pub: Aksys Games
- YV
- Affordable Space Adventures (Wii U) (KnapNok Games)
- ZH
- K3 en de Vrolijke Noten (DS): Cannot find any info on this at all, other than some Dutch-speaking stores which show the box art which says "The Pharmacy" but the store info pages also say "Studio 100"
- ZZ
- Wii U Menu (in Wii U's Wii mode) (just garbage I guess?)
Darkrai Distribution cart and Surfing Pikachu Distribution cart have KX, but as they're
not supposed to be released, I think that doesn't count. Or it could mean
Game Freak themselves, but it's interesting because every other Pokemon DS distro cart has Nintendo as the maker
code, and those two in particular seem to be the odd ones out as No-Intro doesn't include them...
And then also to be confusing, Puyo Nexus's translation of Puyo Puyo 7 uses KX as well, but the
official Puyo Puyo 7 just uses 8P/Sega... is KX inserted by some kind of hacking/patching tool and those two
distro carts are actually hacked and that's why they're not showing up in No-Intro?
Animal Life: North America too but that's a bad dump hmm I dunno if I believe it; says something about UIG Entertainment on the box art and I don't know anything else about it
Kirby's Amazing Mirror prototype has MA as the maker, but it also has
MAKO as the game code (and MAKOTOSAMPLE as the internal name)
The multiboot ROM used with Final Fantasy Crystal Chronicles on Gamecube uses
GC, which might be Square, but it also might be them setting the game code
to whatever they want because it's not meant to be used without the Gamecube
game, or it might be to indicate GameCube
Some I found in non-commercially released roms, just out of interest since unlicensed
games by definition have nothing to do with licensee codes:
I'm ignoring anything that has characters that aren't numbers or uppercase letters
02: Karate Joe (GBC, Datel)
0D: Little Short Demo (GBC homebrew)
27: Chip the Chick (GBC bootlegged hack of Peetan)
48: Jingorou (FDS bootleg)
7E: GB Basic (homebrew) (game code says JEFF)
CR: Super Fighter Demo (VB homebrew)
F1: Sonic 3D Blast 5 (bootleg): F1 (also has unknown cart type of 234)
GC: Shuma Baobei - Chao Mengmeng Fanji Zhan (Mewtwo Strikes Back),
Shuma Baobei - Hai Zhi Shen (both GBC bootlegs, Li Cheng)
(Interestingly enough, Huojian Bingtuan is an alternate version of Chao Mengmeng Fanji Zhan or
vice versa, but doesn't have the same manufacturer)
HY: Rocman X (GBC bootleg, Sachen)
MH: Advanced Pasta Cooking Simulator (Virtual Boy homebrew)
MK: Shuma Baobei - Huojian Bingtuan (Team Rocket, aka Pokemon Red), Sonic Adventure 7,
Sonic Adventure 8, Pokemon Adventure (all GBC bootleg), but also
HF Demo, VB Racing (Virtual Boy hommebrew)
NP: Krawall Demo (GBA homebrew)
OK: Bleep (GBC homebrew)
QC: SM Coukyoushi Hitomi (SNES unlicensed)
RX: Terrifying 9/11 (GBC bootleg)
SS: Magic Eye (GBC homebrew)
VB: Sample Soft for VUE Programming (Virtual Boy homebrew)
WK: Datel Wii Freeloader
XX: 2048 (GBC homebrew), Hang Time Basketball (GBC bootleg, Datel), The Matrix (Virtual Boy homebrew), Lights Out (DS homebrew)
ZZ: mooneye-gb test ROMs