1+ <?xml version =" 1.0" encoding =" utf-8" ?>
2+ <COLLADA xmlns =" http://www.collada.org/2005/11/COLLADASchema" version =" 1.4.1" >
3+ <asset >
4+ <contributor >
5+ <author >Blender User</author >
6+ <authoring_tool >Blender 2.79.0</authoring_tool >
7+ </contributor >
8+ <created >2018-03-20T11:39:29</created >
9+ <modified >2018-03-20T11:39:29</modified >
10+ <unit name =" meter" meter =" 1" />
11+ <up_axis >Z_UP</up_axis >
12+ </asset >
13+ <library_images />
14+ <library_effects >
15+ <effect id =" Pared3-effect" >
16+ <profile_COMMON >
17+ <technique sid =" common" >
18+ <lambert >
19+ <emission >
20+ <color sid =" emission" >0 0 0 1</color >
21+ </emission >
22+ <ambient >
23+ <color sid =" ambient" >0 0 0 1</color >
24+ </ambient >
25+ <diffuse >
26+ <color sid =" diffuse" >0.003006209 0 1 1</color >
27+ </diffuse >
28+ <index_of_refraction >
29+ <float sid =" index_of_refraction" >1</float >
30+ </index_of_refraction >
31+ </lambert >
32+ </technique >
33+ </profile_COMMON >
34+ </effect >
35+ </library_effects >
36+ <library_materials >
37+ <material id =" Pared3-material" name =" Pared3" >
38+ <instance_effect url =" #Pared3-effect" />
39+ </material >
40+ </library_materials >
41+ <library_geometries >
42+ <geometry id =" Cube-mesh" name =" Cube" >
43+ <mesh >
44+ <source id =" Cube-mesh-positions" >
45+ <float_array id =" Cube-mesh-positions-array" count =" 24" >1 1 -1 1 -1 -1 -1 -0.9999998 -1 -0.9999997 1 -1 1 0.9999995 1 0.9999994 -1.000001 1 -1 -0.9999997 1 -1 1 1</float_array >
46+ <technique_common >
47+ <accessor source =" #Cube-mesh-positions-array" count =" 8" stride =" 3" >
48+ <param name =" X" type =" float" />
49+ <param name =" Y" type =" float" />
50+ <param name =" Z" type =" float" />
51+ </accessor >
52+ </technique_common >
53+ </source >
54+ <source id =" Cube-mesh-normals" >
55+ <float_array id =" Cube-mesh-normals-array" count =" 36" >0 0 -1 0 0 1 1 0 -2.38419e-7 0 -1 -4.76837e-7 -1 2.38419e-7 -1.49012e-7 2.68221e-7 1 2.38419e-7 0 0 -1 0 0 1 1 -5.96046e-7 3.27825e-7 -4.76837e-7 -1 0 -1 2.38419e-7 -1.19209e-7 2.08616e-7 1 0</float_array >
56+ <technique_common >
57+ <accessor source =" #Cube-mesh-normals-array" count =" 12" stride =" 3" >
58+ <param name =" X" type =" float" />
59+ <param name =" Y" type =" float" />
60+ <param name =" Z" type =" float" />
61+ </accessor >
62+ </technique_common >
63+ </source >
64+ <vertices id =" Cube-mesh-vertices" >
65+ <input semantic =" POSITION" source =" #Cube-mesh-positions" />
66+ </vertices >
67+ <triangles material =" Pared3-material" count =" 12" >
68+ <input semantic =" VERTEX" source =" #Cube-mesh-vertices" offset =" 0" />
69+ <input semantic =" NORMAL" source =" #Cube-mesh-normals" offset =" 1" />
70+ <p >0 0 2 0 3 0 7 1 5 1 4 1 4 2 1 2 0 2 5 3 2 3 1 3 2 4 7 4 3 4 0 5 7 5 4 5 0 6 1 6 2 6 7 7 6 7 5 7 4 8 5 8 1 8 5 9 6 9 2 9 2 10 6 10 7 10 0 11 3 11 7 11</p >
71+ </triangles >
72+ </mesh >
73+ </geometry >
74+ </library_geometries >
75+ <library_controllers />
76+ <library_visual_scenes >
77+ <visual_scene id =" Scene" name =" Scene" >
78+ <node id =" Cube" name =" Cube" type =" NODE" >
79+ <matrix sid =" transform" >1.027213 0 0 -1.084647 0 0.1027213 0 -6 0 0 1.54082 1.6 0 0 0 1</matrix >
80+ <instance_geometry url =" #Cube-mesh" name =" Cube" >
81+ <bind_material >
82+ <technique_common >
83+ <instance_material symbol =" Pared3-material" target =" #Pared3-material" />
84+ </technique_common >
85+ </bind_material >
86+ </instance_geometry >
87+ </node >
88+ </visual_scene >
89+ </library_visual_scenes >
90+ <scene >
91+ <instance_visual_scene url =" #Scene" />
92+ </scene >
93+ </COLLADA >
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