-
Notifications
You must be signed in to change notification settings - Fork 32
Concepts
Blockbench is a 3d modelling software. It is used to create models using voxels. WSEE was designed to take these models and render them in Minecraft, without client mods.
A model is comprised of bones. Each bone is made up of one or multiple cubes. Bones can be nested, similar to a folder structure on a computer. When animating a model, keyframes are applied to bones.
Keyframes are nodes that define bone rotation and position values at specific times in an animation.
These are rotations, on different axis. In 3d space there are x, y and z axis. Yaw -> rotation on Y axis, Pitch -> rotation on X axis, Roll -> rotation on Z axis.
Resource Packs are used to change how certain aspects of Minecraft appear and sound. Using resource packs, items can be retextured in to other items.
Minecraft uses textures to define how items appear in game. Textures are .png images