1+ <?xml version =" 1.0" encoding =" utf-8" ?>
2+ <Project ToolsVersion =" 4.0" DefaultTargets =" Build" xmlns =" http://schemas.microsoft.com/developer/msbuild/2003" >
3+ <PropertyGroup >
4+ <Configuration Condition =" '$(Configuration)' == '' " >Debug</Configuration >
5+ <Platform Condition =" '$(Platform)' == '' " >AnyCPU</Platform >
6+ <ProductVersion >8.0.30703</ProductVersion >
7+ <SchemaVersion >2.0</SchemaVersion >
8+ <ProjectGuid >{8D78E387-BD71-4399-8A8E-6AE0DC8600F6}</ProjectGuid >
9+ <OutputType >Library</OutputType >
10+ <AppDesignerFolder >Properties</AppDesignerFolder >
11+ <RootNamespace >Unity.Wcf</RootNamespace >
12+ <AssemblyName >Unity.Wcf</AssemblyName >
13+ <TargetFrameworkVersion >v4.0</TargetFrameworkVersion >
14+ <FileAlignment >512</FileAlignment >
15+ </PropertyGroup >
16+ <PropertyGroup Condition =" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' " >
17+ <DebugSymbols >true</DebugSymbols >
18+ <DebugType >full</DebugType >
19+ <Optimize >false</Optimize >
20+ <OutputPath >bin\Debug\</OutputPath >
21+ <DefineConstants >DEBUG;TRACE</DefineConstants >
22+ <ErrorReport >prompt</ErrorReport >
23+ <WarningLevel >4</WarningLevel >
24+ </PropertyGroup >
25+ <PropertyGroup Condition =" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " >
26+ <DebugType >pdbonly</DebugType >
27+ <Optimize >true</Optimize >
28+ <OutputPath >bin\Release\</OutputPath >
29+ <DefineConstants >TRACE</DefineConstants >
30+ <ErrorReport >prompt</ErrorReport >
31+ <WarningLevel >4</WarningLevel >
32+ </PropertyGroup >
33+ <ItemGroup >
34+ <Reference Include =" Microsoft.Practices.ServiceLocation, Version=1.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, processorArchitecture=MSIL" >
35+ <HintPath >..\packages\CommonServiceLocator.1.0\lib\NET35\Microsoft.Practices.ServiceLocation.dll</HintPath >
36+ </Reference >
37+ <Reference Include =" Microsoft.Practices.Unity, Version=2.1.505.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, processorArchitecture=MSIL" >
38+ <SpecificVersion >False</SpecificVersion >
39+ <HintPath >..\packages\Unity.2.1.505.0\lib\NET35\Microsoft.Practices.Unity.dll</HintPath >
40+ </Reference >
41+ <Reference Include =" Microsoft.Practices.Unity.Configuration, Version=2.1.505.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, processorArchitecture=MSIL" >
42+ <SpecificVersion >False</SpecificVersion >
43+ <HintPath >..\packages\Unity.2.1.505.0\lib\NET35\Microsoft.Practices.Unity.Configuration.dll</HintPath >
44+ </Reference >
45+ <Reference Include =" System" />
46+ <Reference Include =" System.Core" />
47+ <Reference Include =" System.ServiceModel" />
48+ <Reference Include =" System.ServiceModel.Activation" />
49+ <Reference Include =" System.Xml.Linq" />
50+ <Reference Include =" System.Data.DataSetExtensions" />
51+ <Reference Include =" Microsoft.CSharp" />
52+ <Reference Include =" System.Data" />
53+ <Reference Include =" System.Xml" />
54+ </ItemGroup >
55+ <ItemGroup >
56+ <Compile Include =" Properties\AssemblyInfo.cs" />
57+ <Compile Include =" UnityContractBehavior.cs" />
58+ <Compile Include =" UnityInstanceContextExtension.cs" />
59+ <Compile Include =" UnityInstanceContextInitializer.cs" />
60+ <Compile Include =" UnityInstanceProvider.cs" />
61+ <Compile Include =" UnityServiceHost.cs" />
62+ <Compile Include =" UnityServiceHostFactory.cs" />
63+ </ItemGroup >
64+ <ItemGroup >
65+ <None Include =" packages.config" />
66+ </ItemGroup >
67+ <Import Project =" $(MSBuildToolsPath)\Microsoft.CSharp.targets" />
68+ <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
69+ Other similar extension points exist, see Microsoft.Common.targets.
70+ <Target Name="BeforeBuild">
71+ </Target>
72+ <Target Name="AfterBuild">
73+ </Target>
74+ -->
75+ </Project >
0 commit comments