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Description
Here are the next major features planned for this project, by priority order.
Short term:
- Support for Kotlin/Java/Scala languages. Kotlin will remain the main one but the other 2 should be close to parity feature-wise (No coroutines).
- Rename project to Godot JVM instead of Godot Kotlin.
- Switch from module to a GDExtension (no more custom engine necessary).
Long term:
- Support for Tools ( JVM types can run in the editor and plugin can be written as well).
- Expose API generator so users can generate wrappers for external/non JVM extension types and custom Godot builds.
- Switch from registering scripts to registering extensions ( JVM types no longer bound to their files, removal of .gdj). That one still need some improvement from the Godot side so extensions reach parity with scripts.
JelaMiraj, m4gr3d, d-mokliakov, falcon4ever, Ganddalf and 8 more
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