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-[GDQuest 3D demo converted to Kotlin](https://github.com/utopia-rise/godot-kotlin-3d-demo)
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### Code Distribution
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There are two methods for distributing JVM bytecode produced by the Kotlin compiler:
@@ -30,8 +33,6 @@ There are two methods for distributing JVM bytecode produced by the Kotlin compi
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Just write your game scripts like you would for [GDScript](https://docs.godotengine.org/en/4.2/getting_started/scripting/gdscript/gdscript_basics.html)
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or for [C#](https://docs.godotengine.org/en/3.1/getting_started/scripting/c_sharp/) but with all the syntactic sugar of Kotlin.
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