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Menu_Button
doyousketch2 edited this page Sep 12, 2019
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Corresponds to:
Fl_Menu_Button
Constructors
fl.Menu_Button( int X, int Y, int W, int H, *str label ) ==> userdata Widget-
fl.Menu_Button{ table entries } ==> userdata Widget(table constructor syntax)
Functions
Properties
- properties defined for the
Menuuserdata type - properties defined for the
Widgetuserdata type -
obj.type ==> str modeget ( see below ) -
obj.type = str modeset ( see below )
The type property / mode of menu button widgets can be set to one of the
following values to select the mouse button(s) that activate the menu:
"NOPOPUP""POPUP1""POPUP2""POPUP12"-
"POPUP3"(usually what you want) "POPUP13""POPUP23""POPUP123"