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MojoUnity-Editor/README.md

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@@ -36,7 +36,6 @@ The C# code used the `interpolated strings` feature, so we need to set the `.net
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1. Open the `MojoUnityEditor` Scene in `/MojoUnity/Samples/MojoUnityEditor/Scenes/MojoUnityEidtor.unity`
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2. Click the Samples in `Unity Hierarchy`, and see the result in the `Unity Inspector`.
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3. View the Samples code in `/MojoUnity/Samples/MojoUnityEditor/Scripts`.
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## Issues & Discussions
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