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Anyway to compile for Windows (or just easy access to GL calls?) #4

@smabie

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@smabie

Hi,

Seeing that scala-native doesn't support windows, what would be the best way to provide a binary on Windows that allows the use of OpenGL calls? If all else fails, I assume there is some way to make the JS target support WebGL? Sorry if these aren't the right questions to be asking, I'm very familiar with Scala but not so familiar with graphics programming or Windows development..

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