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Merge pull request #43 from pythonlover02/next
update nvidia gl anisotropic internal name
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src/gpu_launch.py

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@@ -308,7 +308,7 @@ class GPULaunchManager:
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'values': {'off': '0'}
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}
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},
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'nvidia_gl_aniso': {
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'nvidia_gl_anisotropic_filtering': {
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'label': "OpenGL Anisotropic Filtering:",
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'text': "Anisotropic filtering level in OpenGL. Improves texture sharpness at oblique viewing angles; higher levels look better but impact performance.",
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'items': [

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