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Update documentation of Android build options
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distribution/list-of-build-options.rst

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@@ -126,9 +126,19 @@ android_version_code
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to show an arbitrary dot-separated version string to the user. Every time you
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upload a new release to the Play Console, this number must be increased.
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android_app_category
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How the app is categorized, should be one of "accessibility", "audio",
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"game", "image", "maps", "news", "productivity", "social", or "video".
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android_debuggable
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A boolean indicating whether the app can be debugged. It is recommended to
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set this to True during testing.
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android_min_sdk_version
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Overrides the lowest version of Android that the game will still operate on.
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The default is the minimum version of Android that Panda3D supports (19).
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The default is the minimum version of Android that Panda3D supports (21), it
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could make sense to increase this if your app uses additional APIs that are
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only available in newer versions.
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android_max_sdk_version
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Overrides the highest version of Android that the game will still operate on.
@@ -148,6 +158,17 @@ android_abis
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During testing, to shorten build times, it may be useful to set it to just
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one architecture.
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android_manifest_file
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Path to an AndroidManifest.xml file that is included instead of the one
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generated by build_apps. This can be used to further customize the app
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beyond what these settings permit. The settings in the file will override
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those specified in the build options. However, it is easy to get something
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wrong and break the app. Very little checking is performed to determine
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whether the provided file is consistent with the supplied build options and
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will result in a working build. It is recommended to first use build_apps to
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generate a working AndroidManifest.xml and then modify it further to suit
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your needs.
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bdist_apps
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