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webgl #2548
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webgl #2548
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c9f210f
quick push
scamiv c21773b
Update WebGL status message
scamiv da8b721
update comment
scamiv 18d04a5
test replayspeed
scamiv 14bf09f
perf: Optimize cluster calculation with DFS and zero-allocation patterns
scamiv a10b3aa
Use game-scoped generational visited buffer in PlayerExecution
scamiv e77c9f2
unify flood-fill and neighbor callbacks in PlayerExecution
scamiv bc62f36
Merge branch 'calculateClusters' into you-want-this
scamiv 4ec831f
Revert "test replayspeed"
scamiv a7126dc
fix TerritoryWebGLRenderer premultiplied alpha
scamiv 4035132
Move relationship calculation (for borders) into the shader.
scamiv fa51901
Refactor territory defense management in GameImpl and CanvasTerritory…
scamiv 21ce1ad
Removed old per-tile relation handling; relations are now handled via…
scamiv 6014a39
Removed legacy border color texture and all related plumbing
scamiv 03eaca3
add comment to unused labelUpload method and clean up removeUnit orde…
scamiv 145ae7a
Refactor GameImpl and GameView methods to remove unnecessary return s…
scamiv 798f368
Enhance shared tile ring initialization in Worker.worker.ts
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🧩 Analysis chain
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Add documentation for HTTPS certificate setup in local development.
The
dev:securenpm script requires certificate files atresources/certs/dev.crtandresources/certs/dev.key, which are gitignored and not provided in the repository. Developers attempting to use this script will encounter missing file errors without guidance. Add instructions in the README or a setup guide explaining how to generate self-signed certificates using OpenSSL or mkcert for local HTTPS development.🤖 Prompt for AI Agents