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I'm using 1.3.5 with Unity 2022.3.62f2 and still getting Undefined symbols error on XCode, and DLLNotFoundException on macOS editor.
Additionally, I'm also getting duplicate classes during gradle build on Android, which comes from sqlite:2.2.0 and androidx.sqlite:sqlite:2.1.0. Removing sqlite-2.2.0.aar resolves this issue. However it might just be an issue with my project.
There is some unity changes in meta data to handle plugins between Unity 2022.3.62f2 and Unity6.
I decide to do not support rollback meta to support Unity 2022.3.62f2 to reduce maintain cost.
so, To fix this, It need additional works.