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Delegates
Nako Sung edited this page Nov 23, 2015
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Unlike BP, with Unreal.js you can access all delegates which are reflected as UPROPERTY. In blueprint you cannot access single delegate which returns a value, but Unreal.js lets you do.
SomeNiceInstance.SomeNiceMulticastDelegates.Add(delegate-fn)
SomeNiceInstance.SomeNiceMulticastDelegates.Remove(delegate-fn)
SomeNiceInstance.SomeNiceMulticastDelegates = [delegate-fn]SomeNiceInstance.SomeNiceSinglecastDelegates = delegate-fn