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Resolve white materials due to unsupported glTF extensions #83

@sssolinjie

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@sssolinjie

fix: Resolve white materials due to unsupported glTF extensions

The glb uses extensions like KHR_materials_specular and KHR_materials_ior (as reported by gltf.report). Many viewers and some mobile rendering backends lack support for these, causing textures/materials to fail rendering correctly, resulting in a white appearance.

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