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| 1 | +#include "SimpleTest.hpp" |
| 2 | +#include "Camera.hpp" |
| 3 | + |
| 4 | +using namespace Modeler; |
| 5 | + |
| 6 | +namespace CameraTest |
| 7 | +{ |
| 8 | + |
| 9 | +TEST (IsValidCameraTest) |
| 10 | +{ |
| 11 | + ASSERT (IsValidCamera (glm::dvec3 (3.0, 2.0, 1.0), glm::dvec3 (0.0, 0.0, 0.0), glm::dvec3 (0.0, 0.0, 1.0), 45.0, 0.1, 100.0)); |
| 12 | + ASSERT (!IsValidCamera (glm::dvec3 (0.0, 0.0, 0.0), glm::dvec3 (0.0, 0.0, 0.0), glm::dvec3 (0.0, 0.0, 1.0), 45.0, 0.1, 100.0)); |
| 13 | + ASSERT (!IsValidCamera (glm::dvec3 (3.0, 2.0, 1.0), glm::dvec3 (0.0, 0.0, 0.0), glm::dvec3 (0.0, 0.0, 0.0), 45.0, 0.1, 100.0)); |
| 14 | + ASSERT (!IsValidCamera (glm::dvec3 (0.0, 0.0, 1.0), glm::dvec3 (0.0, 0.0, 0.0), glm::dvec3 (0.0, 0.0, 1.0), 45.0, 0.1, 100.0)); |
| 15 | + ASSERT (!IsValidCamera (glm::dvec3 (0.0, 0.0, -1.0), glm::dvec3 (0.0, 0.0, 0.0), glm::dvec3 (0.0, 0.0, 1.0), 45.0, 0.1, 100.0)); |
| 16 | + ASSERT (!IsValidCamera (glm::dvec3 (3.0, 2.0, 1.0), glm::dvec3 (0.0, 0.0, 0.0), glm::dvec3 (0.0, 0.0, 1.0), -45.0, 0.1, 100.0)); |
| 17 | + ASSERT (!IsValidCamera (glm::dvec3 (3.0, 2.0, 1.0), glm::dvec3 (0.0, 0.0, 0.0), glm::dvec3 (0.0, 0.0, 1.0), 0.0, 0.1, 100.0)); |
| 18 | + ASSERT (!IsValidCamera (glm::dvec3 (3.0, 2.0, 1.0), glm::dvec3 (0.0, 0.0, 0.0), glm::dvec3 (0.0, 0.0, 1.0), 45.0, -0.1, 100.0)); |
| 19 | + ASSERT (!IsValidCamera (glm::dvec3 (3.0, 2.0, 1.0), glm::dvec3 (0.0, 0.0, 0.0), glm::dvec3 (0.0, 0.0, 1.0), 45.0, 0.1, -100.0)); |
| 20 | + ASSERT (!IsValidCamera (glm::dvec3 (3.0, 2.0, 1.0), glm::dvec3 (0.0, 0.0, 0.0), glm::dvec3 (0.0, 0.0, 1.0), 45.0, 100.0, 10.0)); |
| 21 | +} |
| 22 | + |
| 23 | +} |
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