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comment out unused code
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+11
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src/graphics.c

Lines changed: 11 additions & 12 deletions
Original file line numberDiff line numberDiff line change
@@ -48,9 +48,9 @@ static void MDT_GRAPHICS_DMA2D_ClearBitmap(MDT_BITMAP* bmp, uint8_t color) {
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LL_DMA2D_InitTypeDef DMA2D_InitStruct = {
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.Mode = LL_DMA2D_MODE_R2M,
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.ColorMode = LL_DMA2D_OUTPUT_MODE_ARGB8888,
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.OutputGreen = color,//Green_Value;
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.OutputBlue = color,// Blue_Value;
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.OutputRed = color,// Red_Value;
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.OutputGreen = color,
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.OutputBlue = color,
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.OutputRed = color,
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.OutputAlpha = color,
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.OutputMemoryAddress = (uint32_t) (bmp->buff),
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.LineOffset = 0,
@@ -157,13 +157,15 @@ void MDT_WaitForVSync() {
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}
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#define DMA_STREAM LL_DMA_STREAM_2
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#define DMA_CHANNEL LL_DMA_CHANNEL_1
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/**
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*
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* NOTE: This approach is NOT working because only DMA2 is capable of making
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* M2M transfers, but DMA2 is being used for the VGA controller.
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*/
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*
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#define DMA_STREAM LL_DMA_STREAM_2
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#define DMA_CHANNEL LL_DMA_CHANNEL_1
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static void MDT_GRAPHICS_HW_ClearBitmap(MDT_BITMAP* bmp, uint8_t color) {
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LL_DMA_DeInit(DMA1, DMA_STREAM);
@@ -198,11 +200,6 @@ static void MDT_GRAPHICS_HW_ClearBitmap(MDT_BITMAP* bmp, uint8_t color) {
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}
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/**
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* NOTE: This approach is NOT working because only DMA2 is capable of making
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* M2M transfers, but DMA2 is being used for the VGA controller.
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*/
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static void MDT_GRAPHICS_HW_DrawBitmap(MDT_BITMAP* bmpdst, MDT_BITMAP* bmpsrc, int x, int y) {
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LL_DMA_InitTypeDef DMA_InitStruct = {
@@ -232,6 +229,8 @@ static void MDT_GRAPHICS_HW_DrawBitmap(MDT_BITMAP* bmpdst, MDT_BITMAP* bmpsrc, i
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}
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*/
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void MDT_GRAPHICS_GetBitmapFromContext(MDT_BITMAP* bmp, MDT_DRAWING_CONTEXT* ctx) {
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