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| 1 | +<!DOCTYPE html> |
| 2 | +<html lang="en"> |
| 3 | + <head> |
| 4 | + <meta charset='utf-8'> |
| 5 | + <meta name='viewport' content='width=device-width, initial-scale=1, user-scalable=no'> |
| 6 | + <meta name='mobile-web-app-capable' content='yes'> |
| 7 | + <meta name='apple-mobile-web-app-capable' content='yes'> |
| 8 | + |
| 9 | + <meta http-equiv="origin-trial" content="Ahfj+MLeL6bh+LNmpnSdepftxoDHHwjUG2KWZ4jjCb1WoZxtBlzF3cDHuJNVqnhr3HXJwQ+kLaw57NO15S0mRwwAAABkeyJvcmlnaW4iOiJodHRwczovL2ltbWVyc2l2ZS13ZWIuZ2l0aHViLmlvOjQ0MyIsImZlYXR1cmUiOiJXZWJYUlBsYW5lRGV0ZWN0aW9uIiwiZXhwaXJ5IjoxNjI5ODQ5NTk5fQ=="> |
| 10 | + |
| 11 | + <title>AR Plane Detection</title> |
| 12 | + |
| 13 | + <link href='../css/common.css' rel='stylesheet'></link> |
| 14 | + |
| 15 | + </head> |
| 16 | + <body> |
| 17 | + <header> |
| 18 | + <details open> |
| 19 | + <summary>Simple body tracking</summary> |
| 20 | + This sample demonstrates using the WebXR body tracking API |
| 21 | + to show your body's joints. |
| 22 | + <p> |
| 23 | + |
| 24 | + <a class="back" href="./index.html">Back</a> |
| 25 | + </p> |
| 26 | + </details> |
| 27 | + </header> |
| 28 | + |
| 29 | + <script type="module"> |
| 30 | + // Code adapted from three.js' WebXR hit test sample. |
| 31 | + // three.js is covered by MIT license which can be found at: |
| 32 | + // https://github.com/mrdoob/three.js/blob/master/LICENSE |
| 33 | + |
| 34 | + |
| 35 | + import * as THREE from 'https://unpkg.com/three@0.160.0/build/three.module.js'; |
| 36 | + import {WebXRButton} from '../js/util/webxr-button.js'; |
| 37 | + import {hitTest, filterHitTestResults} from '../js/hit-test.js'; |
| 38 | + |
| 39 | + let xrButton = null; |
| 40 | + let camera, scene, renderer; |
| 41 | + let room, spheres; |
| 42 | + const scalehand = new THREE.Matrix4().makeScale(3, 3, 3); |
| 43 | + |
| 44 | + init(); |
| 45 | + |
| 46 | + function init() { |
| 47 | + scene = new THREE.Scene(); |
| 48 | + scene.background = new THREE.Color( 0x505050 ); |
| 49 | + |
| 50 | + camera = new THREE.PerspectiveCamera( 50, window.innerWidth / window.innerHeight, 0.1, 50 ); |
| 51 | + |
| 52 | + const light = new THREE.HemisphereLight(0xffffff, 0xbbbbff, 1); |
| 53 | + light.position.set(0.5, 1, 0.25); |
| 54 | + scene.add(light); |
| 55 | + |
| 56 | + renderer = new THREE.WebGLRenderer( { antialias: true } ); |
| 57 | + renderer.setPixelRatio( window.devicePixelRatio ); |
| 58 | + renderer.setSize( window.innerWidth, window.innerHeight ); |
| 59 | + renderer.setAnimationLoop( render ); |
| 60 | + renderer.xr.enabled = true; |
| 61 | + renderer.autoClear = false; |
| 62 | + document.body.appendChild( renderer.domElement ); |
| 63 | + |
| 64 | + xrButton = new WebXRButton({ |
| 65 | + onRequestSession: onRequestSession, |
| 66 | + onEndSession: onEndSession, |
| 67 | + textEnterXRTitle: "START AR", |
| 68 | + textXRNotFoundTitle: "AR NOT FOUND", |
| 69 | + textExitXRTitle: "EXIT AR", |
| 70 | + }); |
| 71 | + |
| 72 | + document.querySelector('header').appendChild(xrButton.domElement); |
| 73 | + |
| 74 | + if (navigator.xr) { |
| 75 | + navigator.xr.isSessionSupported('immersive-ar') |
| 76 | + .then((supported) => { |
| 77 | + xrButton.enabled = supported; |
| 78 | + }); |
| 79 | + } |
| 80 | + |
| 81 | + window.addEventListener( 'resize', onWindowResize ); |
| 82 | + |
| 83 | + } |
| 84 | + |
| 85 | + function onRequestSession() { |
| 86 | + let sessionInit = { |
| 87 | + requiredFeatures: ['body-tracking'], |
| 88 | + optionalFeatures: ['local-floor', 'bounded-floor'], |
| 89 | + }; |
| 90 | + navigator.xr.requestSession('immersive-ar', sessionInit).then((session) => { |
| 91 | + session.mode = 'immersive-ar'; |
| 92 | + xrButton.setSession(session); |
| 93 | + onSessionStarted(session); |
| 94 | + }); |
| 95 | + } |
| 96 | + |
| 97 | + function onSessionStarted(session) { |
| 98 | + session.addEventListener('end', onSessionEnded); |
| 99 | + |
| 100 | + renderer.xr.setSession(session); |
| 101 | + |
| 102 | + renderer.setAnimationLoop(render); |
| 103 | + } |
| 104 | + |
| 105 | + function onEndSession(session) { |
| 106 | + session.end(); |
| 107 | + } |
| 108 | + |
| 109 | + function onSessionEnded(event) { |
| 110 | + xrButton.setSession(null); |
| 111 | + |
| 112 | + renderer.setAnimationLoop(null); |
| 113 | + renderer.xr.setSession(null) |
| 114 | + } |
| 115 | + |
| 116 | + function onWindowResize() { |
| 117 | + camera.aspect = window.innerWidth / window.innerHeight; |
| 118 | + camera.updateProjectionMatrix(); |
| 119 | + |
| 120 | + renderer.setSize(window.innerWidth, window.innerHeight); |
| 121 | + } |
| 122 | + |
| 123 | + |
| 124 | + function render(timestamp, frame) { |
| 125 | + if (frame) { |
| 126 | + |
| 127 | + if ( frame.body ) { |
| 128 | + |
| 129 | + let body = frame.body; |
| 130 | + |
| 131 | + if (spheres == undefined) { |
| 132 | + |
| 133 | + const geometry = new THREE.IcosahedronGeometry( 0.01, 3 ); |
| 134 | + const material = new THREE.MeshLambertMaterial(); |
| 135 | + |
| 136 | + spheres = new THREE.InstancedMesh( geometry, material, body.size ); |
| 137 | + spheres.translateZ( -1 ).setRotationFromMatrix (new THREE.Matrix4().makeRotationY(Math.PI)); |
| 138 | + spheres.instanceMatrix.setUsage( THREE.DynamicDrawUsage ); // will be updated every frame |
| 139 | + scene.add( spheres ); |
| 140 | + |
| 141 | + const color = new THREE.Color(); |
| 142 | + |
| 143 | + for ( let i = 0; i < spheres.count; i ++ ) { |
| 144 | + |
| 145 | + spheres.setColorAt( i, color.setHex( 0xffffff * Math.random() ) ); |
| 146 | + |
| 147 | + } |
| 148 | + |
| 149 | + spheres.instanceMatrix.needsUpdate = true; |
| 150 | + |
| 151 | + } |
| 152 | + |
| 153 | + let i = 0; |
| 154 | + const matrix = new THREE.Matrix4(); |
| 155 | + let space = renderer.xr.getReferenceSpace(); |
| 156 | + body.forEach(part => { |
| 157 | + |
| 158 | + const pose = frame.getPose(part, space); |
| 159 | + const position = pose.transform.position; |
| 160 | + |
| 161 | + if (!part.jointName.includes("hand")) { |
| 162 | + matrix.copy(scalehand); |
| 163 | + } else { |
| 164 | + matrix.identity(); |
| 165 | + } |
| 166 | + |
| 167 | + matrix.setPosition( -position.x, position.y, position.z ); |
| 168 | + spheres.setMatrixAt( i++, matrix ); |
| 169 | + |
| 170 | + }); |
| 171 | + |
| 172 | + spheres.instanceMatrix.needsUpdate = true; |
| 173 | + |
| 174 | + } |
| 175 | + |
| 176 | + renderer.render(scene, camera); |
| 177 | + } |
| 178 | + } |
| 179 | + |
| 180 | + </script> |
| 181 | + </body> |
| 182 | +</html> |
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