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@@ -4,14 +4,26 @@ All notable changes to this project are documented below.
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The format is based on [keep a changelog](http://keepachangelog.com/) and this project uses [semantic versioning](http://semver.org/).
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### [2.6.1] - [2022-10-13]
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### [2.7.0] - [2023-02-15]
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### Added
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- Windows x86 support
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- Support for vcpkg consumption. See README.md for examples.
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- The test suite is now runnable on iOS and Android devices.
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- Added a libcurl network transport and specified it as the default for Android.
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- Android builds can now be made on ARM macs.
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- Nakama can now be included via users by CMake `find_package(nakama-sdk)` calls.
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### Changed
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- Removed ability to create default client and realtime clients if no default transport is specified for the platform (`createDefaultClient`, `createDefaultRtClient`). This will only affect users who use vcpkg or CMake to explicitly toggle off our default transports.
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- Simplfied the Android build toolchain. The entry point is now standardized with our other platforms using the `cmake --preset ...` pattern.
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### Fixed
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- We now publish header and debug binaries for Windows
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- Platforms using our wslay adapter (Android, Linux, Mac, iOS) now trigger `onDisconnect` on error.
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- Fixed an issue where the web socket would hang on slower network connections.
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- Fixed authenticateRefresh in the GrpcClient.
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- Added CFBundleVersion to MacOSX frameworks which is required for the app store upload process.
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