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remove including godot-cpp, since it is not meant to be modified
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godot.vcxproj

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Original file line numberDiff line numberDiff line change
@@ -176,11 +176,8 @@
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ItemGroup>
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<ClInclude Include="godot-cpp/**/*.h"/>
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<ClInclude Include="godot-cpp/**/*.hpp"/>
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<ClInclude Include="src/**/*.h"/>
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<ClCompile Include="godot-cpp/**/*.cpp"/>
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<ClCompile Include="src/**/*.cpp"/>
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<None Include="src/**/*.h"/>
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<None Include="src/**/*.cpp"/>
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</ItemGroup>
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<!-- Build/Rebuild/Clean targets for NMake are defined in MSVC, so we need to provide them, when using MSBuild without MSVC targets -->

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