Issue
Occasionally, selecting a GameObject with a FlexLayout component causes 100px to be added to one of the size properties (height, minHeight, maxHeight or width, minWidth, maxWidth), depending on the flex direction.
Details
- Happens with some GameObjects, not consistently.
- Whether it happens to
width or height seems tied to the flex direction (row vs column).
- Can occur both in edit mode and at runtime.
Example
Before selecting Time Attack element:


After selecting/clicking on Time Attack element:

