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Issue: lose all score when retry level #38

@PartTimeCode

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@PartTimeCode

Not sure if this has been addressed but I notice in my game after completing a couple of levels and I die and retry, all score is lost from previous levels, I fixed this by adding another variable to PlayerData "level_score" with a setget and make ememys and coins add there score to this, then I add the level score to the total score in the portal and make the user interface add the scores for display "score.text = "Score: %s" % str(PlayerData.score+PlayerData.level_score)"

now when I die I only lose the score for that level.

Fantastic tutorial BTW

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