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Bumped Unity SDK version to 16.0.2
Summary: Bumped the UnitySDK to 16.0.2 to release a new hotfix that contains the other diff in this stack. Also bumped the Android/iOS SDKs to 16.0.1. Reviewed By: GMc14 Differential Revision: D48825450 fbshipit-source-id: dc223ddcce1d2d41bdb1cad5e155f0445e9a370e
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CHANGELOG.md

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The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
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and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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## [16.0.2]
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### Fixed
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- Fixed a bug where user did not remain logged in on subsequent sessions
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### Changed
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- Bumped SDK to 16.0.2
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- Bumped Android SDK version to 16.0.1
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- Bumped iOS SDK version to 16.0.1
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## [16.0.1]
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### Fixed
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- Windows platform methods
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- FB.Windows.CreateReferral
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- FB.Windows.GetDataReferral
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= Android Cloud
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- Android Cloud
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- Android Cloud Unity example
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- Subscriptions payments methods
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- Facebook Developer Docs: [Changelog v7.x](https://developers.facebook.com/docs/unity/change-log)
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<!-- Links -->
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[16.0.0]: https://github.com/facebook/facebook-sdk-for-unity/compare/sdk-version-15.1.0...HEAD
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[16.0.2]: https://github.com/facebook/facebook-sdk-for-unity/compare/sdk-version-16.0.1...HEAD
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[16.0.1]: https://github.com/facebook/facebook-sdk-for-unity/compare/sdk-version-16.0.0...sdk-version-16.0.1
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[16.0.0]: https://github.com/facebook/facebook-sdk-for-unity/compare/sdk-version-15.1.0...sdk-version-16.0.0
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[15.1.0]: https://github.com/facebook/facebook-sdk-for-unity/compare/sdk-version-15.0.0...sdk-version-15.1.0
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[15.0.0]: https://github.com/facebook/facebook-sdk-for-unity/compare/sdk-version-14.1.0...sdk-version-15.0.0
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[14.1.0]: https://github.com/facebook/facebook-sdk-for-unity/compare/sdk-version-14.0.0...sdk-version-14.1.0

Facebook.Unity.Android.StrippingHack/Properties/AssemblyInfo.cs

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using System.Reflection;
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using System.Runtime.CompilerServices;
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[assembly: AssemblyVersion("16.0.1")]
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[assembly: AssemblyVersion("16.0.2")]

Facebook.Unity.Android/Properties/AssemblyInfo.cs

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using System.Reflection;
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using System.Runtime.CompilerServices;
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[assembly: AssemblyVersion("16.0.1")]
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[assembly: AssemblyVersion("16.0.2")]

Facebook.Unity.Canvas/Properties/AssemblyInfo.cs

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using System.Reflection;
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using System.Runtime.CompilerServices;
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[assembly: AssemblyVersion("16.0.1")]
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[assembly: AssemblyVersion("16.0.2")]

Facebook.Unity.Editor/Properties/AssemblyInfo.cs

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using System.Reflection;
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using System.Runtime.CompilerServices;
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[assembly: AssemblyVersion("16.0.1")]
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[assembly: AssemblyVersion("16.0.2")]

Facebook.Unity.IOS.StrippingHack/Properties/AssemblyInfo.cs

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using System.Reflection;
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using System.Runtime.CompilerServices;
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[assembly: AssemblyVersion("16.0.0")]
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[assembly: AssemblyVersion("16.0.2")]

Facebook.Unity.IOS/Properties/AssemblyInfo.cs

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using System.Reflection;
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using System.Runtime.CompilerServices;
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[assembly: AssemblyVersion("16.0.1")]
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[assembly: AssemblyVersion("16.0.2")]

Facebook.Unity.Settings/Properties/AssemblyInfo.cs

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using System.Reflection;
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using System.Runtime.CompilerServices;
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[assembly: AssemblyVersion("16.0.1")]
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[assembly: AssemblyVersion("16.0.2")]

Facebook.Unity.Tests/Properties/AssemblyInfo.cs

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using System.Reflection;
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using System.Runtime.CompilerServices;
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[assembly: AssemblyVersion("16.0.1")]
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[assembly: AssemblyVersion("16.0.2")]

Facebook.Unity.Windows/Properties/AssemblyInfo.cs

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using System.Reflection;
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using System.Runtime.CompilerServices;
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[assembly: AssemblyVersion("16.0.1")]
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[assembly: AssemblyVersion("16.0.2")]

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