|
| 1 | +[gd_resource type="TileSet" load_steps=6 format=3 uid="uid://321ocrwkcyye"] |
| 2 | + |
| 3 | +[ext_resource type="Texture2D" uid="uid://d2uesk6kurr2a" path="res://assets/tiles-threadbare.png" id="1_vyy2r"] |
| 4 | + |
| 5 | +[sub_resource type="TileMapPattern" id="TileMapPattern_drgft"] |
| 6 | +tile_data = PackedInt32Array(0, 65536, 0, 65536, 0, 0, 1, 131072, 0, 65537, 0, 0, 2, 131072, 0, 65538, 0, 0, 3, 196608, 0, 65539, 0, 0) |
| 7 | + |
| 8 | +[sub_resource type="TileMapPattern" id="TileMapPattern_bmadt"] |
| 9 | +tile_data = PackedInt32Array(0, 327680, 0, 1, 393216, 0, 2, 393216, 0, 3, 458752, 0) |
| 10 | + |
| 11 | +[sub_resource type="TileMapPattern" id="TileMapPattern_kofmh"] |
| 12 | +tile_data = PackedInt32Array(0, 458752, 1, 1, 393216, 2, 2, 327680, 2, 3, 524288, 1) |
| 13 | + |
| 14 | +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_ov17s"] |
| 15 | +texture = ExtResource("1_vyy2r") |
| 16 | +texture_region_size = Vector2i(128, 128) |
| 17 | +0:0/0 = 0 |
| 18 | +0:0/0/terrain_set = 0 |
| 19 | +0:0/0/terrain = 0 |
| 20 | +0:0/0/terrains_peering_bit/right_side = 0 |
| 21 | +0:0/0/terrains_peering_bit/bottom_right_corner = 0 |
| 22 | +0:0/0/terrains_peering_bit/bottom_side = 0 |
| 23 | +0:0/0/terrains_peering_bit/bottom_left_corner = 0 |
| 24 | +0:0/0/terrains_peering_bit/left_side = 0 |
| 25 | +0:0/0/terrains_peering_bit/top_left_corner = 0 |
| 26 | +0:0/0/terrains_peering_bit/top_side = 0 |
| 27 | +0:0/0/terrains_peering_bit/top_right_corner = 0 |
| 28 | +1:0/0 = 0 |
| 29 | +1:0/0/terrain_set = 0 |
| 30 | +1:0/0/terrain = 0 |
| 31 | +1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-64, -64, 64, -64, 64, 64, -64, 64) |
| 32 | +1:0/0/physics_layer_0/polygon_0/one_way = true |
| 33 | +1:0/0/terrains_peering_bit/right_side = 0 |
| 34 | +1:0/0/terrains_peering_bit/bottom_right_corner = 0 |
| 35 | +1:0/0/terrains_peering_bit/bottom_side = 0 |
| 36 | +2:0/0 = 0 |
| 37 | +2:0/0/terrain_set = 0 |
| 38 | +2:0/0/terrain = 0 |
| 39 | +2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-64, -64, 64, -64, 64, 64, -64, 64) |
| 40 | +2:0/0/physics_layer_0/polygon_0/one_way = true |
| 41 | +2:0/0/terrains_peering_bit/right_side = 0 |
| 42 | +2:0/0/terrains_peering_bit/bottom_right_corner = 0 |
| 43 | +2:0/0/terrains_peering_bit/bottom_side = 0 |
| 44 | +2:0/0/terrains_peering_bit/bottom_left_corner = 0 |
| 45 | +2:0/0/terrains_peering_bit/left_side = 0 |
| 46 | +3:0/0 = 0 |
| 47 | +3:0/0/terrain_set = 0 |
| 48 | +3:0/0/terrain = 0 |
| 49 | +3:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-64, -64, 64, -64, 64, 64, -64, 64) |
| 50 | +3:0/0/physics_layer_0/polygon_0/one_way = true |
| 51 | +3:0/0/terrains_peering_bit/bottom_side = 0 |
| 52 | +3:0/0/terrains_peering_bit/bottom_left_corner = 0 |
| 53 | +3:0/0/terrains_peering_bit/left_side = 0 |
| 54 | +4:0/0 = 0 |
| 55 | +4:0/0/terrain_set = 0 |
| 56 | +4:0/0/terrain = 0 |
| 57 | +4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-64, -64, 64, -64, 64, 64, -64, 64) |
| 58 | +4:0/0/physics_layer_0/polygon_0/one_way = true |
| 59 | +4:0/0/terrains_peering_bit/bottom_side = 0 |
| 60 | +5:0/0 = 0 |
| 61 | +5:0/0/terrain_set = 0 |
| 62 | +5:0/0/terrain = 0 |
| 63 | +5:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-64, -64, 64, -64, 64, 64, -64, 64) |
| 64 | +5:0/0/physics_layer_0/polygon_0/one_way = true |
| 65 | +5:0/0/terrains_peering_bit/right_side = 0 |
| 66 | +6:0/0 = 0 |
| 67 | +6:0/0/terrain_set = 0 |
| 68 | +6:0/0/terrain = 0 |
| 69 | +6:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-64, -64, 64, -64, 64, 64, -64, 64) |
| 70 | +6:0/0/physics_layer_0/polygon_0/one_way = true |
| 71 | +6:0/0/terrains_peering_bit/right_side = 0 |
| 72 | +6:0/0/terrains_peering_bit/left_side = 0 |
| 73 | +7:0/0 = 0 |
| 74 | +7:0/0/terrain_set = 0 |
| 75 | +7:0/0/terrain = 0 |
| 76 | +7:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-64, -64, 64, -64, 64, 64, -64, 64) |
| 77 | +7:0/0/physics_layer_0/polygon_0/one_way = true |
| 78 | +7:0/0/terrains_peering_bit/left_side = 0 |
| 79 | +8:0/0 = 0 |
| 80 | +8:0/0/terrain_set = 0 |
| 81 | +8:0/0/terrain = 0 |
| 82 | +8:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-64, -64, 64, -64, 64, 64, -64, 64) |
| 83 | +8:0/0/physics_layer_0/polygon_0/one_way = true |
| 84 | +9:0/0 = 0 |
| 85 | +10:0/0 = 0 |
| 86 | +11:0/0 = 0 |
| 87 | +0:1/0 = 0 |
| 88 | +0:1/0/terrain_set = 0 |
| 89 | +0:1/0/terrain = 0 |
| 90 | +0:1/0/terrains_peering_bit/right_side = 0 |
| 91 | +0:1/0/terrains_peering_bit/bottom_right_corner = 0 |
| 92 | +0:1/0/terrains_peering_bit/bottom_side = 0 |
| 93 | +0:1/0/terrains_peering_bit/bottom_left_corner = 0 |
| 94 | +0:1/0/terrains_peering_bit/left_side = 0 |
| 95 | +0:1/0/terrains_peering_bit/top_left_corner = 0 |
| 96 | +0:1/0/terrains_peering_bit/top_side = 0 |
| 97 | +0:1/0/terrains_peering_bit/top_right_corner = 0 |
| 98 | +1:1/0 = 0 |
| 99 | +1:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(64, -64, 64, -64, 64, 64, -64, 64) |
| 100 | +1:1/0/physics_layer_0/polygon_0/one_way = true |
| 101 | +2:1/0 = 0 |
| 102 | +2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-64, -64, -64, -64, -64, 64, 64, 64) |
| 103 | +2:1/0/physics_layer_0/polygon_0/one_way = true |
| 104 | +3:1/0 = 0 |
| 105 | +3:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(64, -64, 64, -64, 64, 64, -64, 64) |
| 106 | +3:1/0/physics_layer_0/polygon_0/one_way = true |
| 107 | +4:1/0 = 0 |
| 108 | +4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-64, -64, -64, -64, -64, 64, 64, 64) |
| 109 | +4:1/0/physics_layer_0/polygon_0/one_way = true |
| 110 | +5:1/0 = 0 |
| 111 | +5:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, -64, -64, -64, -64, 64, 0, 64) |
| 112 | +5:1/0/physics_layer_0/polygon_0/one_way = true |
| 113 | +6:1/0 = 0 |
| 114 | +6:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, -64, 64, -64, 64, 64, 0, 64) |
| 115 | +6:1/0/physics_layer_0/polygon_0/one_way = true |
| 116 | +7:1/0 = 0 |
| 117 | +7:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-64, -64, 64, -64, 64, 64, -64, 64) |
| 118 | +7:1/0/physics_layer_0/polygon_0/one_way = true |
| 119 | +8:1/0 = 0 |
| 120 | +8:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-64, -64, 64, -64, 64, 64, -64, 64) |
| 121 | +8:1/0/physics_layer_0/polygon_0/one_way = true |
| 122 | +9:1/0 = 0 |
| 123 | +10:1/0 = 0 |
| 124 | +10:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-64, -64, 64, -64, 64, 64, -64, 64) |
| 125 | +11:1/0 = 0 |
| 126 | +0:2/0 = 0 |
| 127 | +0:2/0/terrain_set = 0 |
| 128 | +0:2/0/terrain = 0 |
| 129 | +0:2/0/terrains_peering_bit/right_side = 0 |
| 130 | +0:2/0/terrains_peering_bit/bottom_right_corner = 0 |
| 131 | +0:2/0/terrains_peering_bit/bottom_side = 0 |
| 132 | +0:2/0/terrains_peering_bit/bottom_left_corner = 0 |
| 133 | +0:2/0/terrains_peering_bit/left_side = 0 |
| 134 | +0:2/0/terrains_peering_bit/top_left_corner = 0 |
| 135 | +0:2/0/terrains_peering_bit/top_side = 0 |
| 136 | +0:2/0/terrains_peering_bit/top_right_corner = 0 |
| 137 | +1:2/0 = 0 |
| 138 | +2:2/0 = 0 |
| 139 | +3:2/0 = 0 |
| 140 | +4:2/0 = 0 |
| 141 | +5:2/0 = 0 |
| 142 | +5:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-64, -64, 64, -64, 64, 64, -64, 64) |
| 143 | +5:2/0/physics_layer_0/polygon_0/one_way = true |
| 144 | +6:2/0 = 0 |
| 145 | +6:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-64, -64, 64, -64, 64, 64, -64, 64) |
| 146 | +6:2/0/physics_layer_0/polygon_0/one_way = true |
| 147 | +7:2/0 = 0 |
| 148 | +7:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-64, -64, 64, -64, 64, 64, -64, 64) |
| 149 | +7:2/0/physics_layer_0/polygon_0/one_way = true |
| 150 | +8:2/0 = 0 |
| 151 | +8:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-64, -64, 64, -64, 64, 64, -64, 64) |
| 152 | +8:2/0/physics_layer_0/polygon_0/one_way = true |
| 153 | +9:2/0 = 0 |
| 154 | +10:2/0 = 0 |
| 155 | +11:2/0 = 0 |
| 156 | + |
| 157 | +[resource] |
| 158 | +tile_size = Vector2i(128, 128) |
| 159 | +physics_layer_0/collision_layer = 4 |
| 160 | +physics_layer_0/collision_mask = 0 |
| 161 | +terrain_set_0/mode = 0 |
| 162 | +terrain_set_0/terrain_0/name = "Terrain 0" |
| 163 | +terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1) |
| 164 | +sources/0 = SubResource("TileSetAtlasSource_ov17s") |
| 165 | +pattern_0 = SubResource("TileMapPattern_drgft") |
| 166 | +pattern_1 = SubResource("TileMapPattern_bmadt") |
| 167 | +pattern_2 = SubResource("TileMapPattern_kofmh") |
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