|
| 1 | +import pygame |
| 2 | +import time |
| 3 | +from pymycobot import MyCobot |
| 4 | +from threading import Thread |
| 5 | +from enum import Enum |
| 6 | +import typing as T |
| 7 | + |
| 8 | +mc = MyCobot("/dev/ttyAMA0") |
| 9 | +context = {"running": True} |
| 10 | +arm_speed = 50 |
| 11 | +sampling_rate = 10 |
| 12 | + |
| 13 | + |
| 14 | +class JoyStickKey(Enum): |
| 15 | + StartKey = 7 |
| 16 | + SelectKey = 6 |
| 17 | + ModeKey = 8 |
| 18 | + RLeftKey = 2 |
| 19 | + RRightKey = 1 |
| 20 | + RTopKey = 3 |
| 21 | + RBottomKey = 0 |
| 22 | + R1 = 5 |
| 23 | + L1 = 4 |
| 24 | + LJoyStickKey = 9 |
| 25 | + RJoyStickKey = 10 |
| 26 | + ArrowUp = (0, 1) |
| 27 | + ArrowDown = (0, -1) |
| 28 | + ArrowLeft = (-1, 0) |
| 29 | + ArrowRight = (1, 0) |
| 30 | + ArrowReleased = (0, 0) |
| 31 | + |
| 32 | + |
| 33 | +class JoyStickContinous(Enum): |
| 34 | + LeftXAxis = 0 |
| 35 | + LeftYAxis = 1 |
| 36 | + L2 = 2 |
| 37 | + RightXAxis = 3 |
| 38 | + RightYAxis = 4 |
| 39 | + R2 = 5 |
| 40 | + |
| 41 | + |
| 42 | +joystick_key_map = { |
| 43 | + 0: JoyStickKey.RBottomKey, |
| 44 | + 1: JoyStickKey.RRightKey, |
| 45 | + 2: JoyStickKey.RLeftKey, |
| 46 | + 3: JoyStickKey.RTopKey, |
| 47 | + 4: JoyStickKey.L1, |
| 48 | + 5: JoyStickKey.R1, |
| 49 | + 6: JoyStickKey.SelectKey, |
| 50 | + 7: JoyStickKey.StartKey, |
| 51 | + 8: JoyStickKey.ModeKey, |
| 52 | + 9: JoyStickKey.LJoyStickKey, |
| 53 | + 10: JoyStickKey.RJoyStickKey, |
| 54 | + (0, 1): JoyStickKey.ArrowUp, |
| 55 | + (0, -1): JoyStickKey.ArrowDown, |
| 56 | + (1, 0): JoyStickKey.ArrowRight, |
| 57 | + (-1, 0): JoyStickKey.ArrowLeft, |
| 58 | + (0, 0): JoyStickKey.ArrowReleased, |
| 59 | +} |
| 60 | + |
| 61 | +joystick_continous_map = { |
| 62 | + 0: JoyStickContinous.LeftXAxis, |
| 63 | + 1: JoyStickContinous.LeftYAxis, |
| 64 | + 2: JoyStickContinous.L2, |
| 65 | + 3: JoyStickContinous.RightXAxis, |
| 66 | + 4: JoyStickContinous.RightYAxis, |
| 67 | + 5: JoyStickContinous.R2, |
| 68 | +} |
| 69 | + |
| 70 | + |
| 71 | +def get_init_key_hold_timestamp(): |
| 72 | + return { |
| 73 | + JoyStickKey.L1: -1, |
| 74 | + JoyStickKey.R1: -1, |
| 75 | + JoyStickContinous.L2: -1, |
| 76 | + JoyStickContinous.R2: -1, |
| 77 | + } |
| 78 | + |
| 79 | + |
| 80 | +key_hold_timestamp = get_init_key_hold_timestamp() |
| 81 | + |
| 82 | + |
| 83 | +def get_joystick(): |
| 84 | + pygame.init() |
| 85 | + pygame.joystick.init() |
| 86 | + |
| 87 | + try: |
| 88 | + joystick = pygame.joystick.Joystick(0) |
| 89 | + except: |
| 90 | + print("Please connect the handle first.") |
| 91 | + exit(1) |
| 92 | + joystick.init() |
| 93 | + return joystick |
| 94 | + |
| 95 | + |
| 96 | +def dispatch_key_action(key: T.Union[JoyStickKey, JoyStickContinous], value: float): |
| 97 | + global mc, key_hold_timestamp |
| 98 | + print(f"key {key}") |
| 99 | + |
| 100 | + if key == JoyStickKey.StartKey: |
| 101 | + if mc.is_all_servo_enable() != 1: |
| 102 | + mc.set_color(0, 0, 0) |
| 103 | + time.sleep(0.5) |
| 104 | + mc.set_color(255, 0, 0) |
| 105 | + time.sleep(0.5) |
| 106 | + mc.set_color(0, 0, 0) |
| 107 | + time.sleep(0.5) |
| 108 | + mc.set_color(255, 0, 0) |
| 109 | + time.sleep(0.5) |
| 110 | + mc.set_color(0, 0, 0) |
| 111 | + time.sleep(0.5) |
| 112 | + mc.set_color(255, 0, 0) |
| 113 | + else: |
| 114 | + mc.set_color(0, 0, 0) |
| 115 | + time.sleep(0.5) |
| 116 | + mc.set_color(0, 255, 0) |
| 117 | + time.sleep(0.5) |
| 118 | + mc.set_color(0, 0, 0) |
| 119 | + time.sleep(0.5) |
| 120 | + mc.set_color(0, 255, 0) |
| 121 | + time.sleep(0.5) |
| 122 | + mc.set_color(0, 0, 0) |
| 123 | + time.sleep(0.5) |
| 124 | + mc.set_color(0, 255, 0) |
| 125 | + |
| 126 | + check_valid_key_hold = ( |
| 127 | + lambda key: key_hold_timestamp[key] > 0 |
| 128 | + and time.time() - key_hold_timestamp[key] > 2 |
| 129 | + ) |
| 130 | + check_valid_continous_hold = ( |
| 131 | + lambda key: key_hold_timestamp[key] > 0 |
| 132 | + and value > 0.5 |
| 133 | + and time.time() - key_hold_timestamp[key] > 2 |
| 134 | + ) |
| 135 | + |
| 136 | + if key == JoyStickKey.L1: |
| 137 | + if check_valid_key_hold(key): |
| 138 | + mc.send_angles([0, 0, 0, 0, 0, 0], arm_speed) |
| 139 | + elif key == JoyStickKey.R1: |
| 140 | + if check_valid_key_hold(key): |
| 141 | + # TODO : 移动到初始点位 |
| 142 | + pass |
| 143 | + elif key == JoyStickContinous.L2: |
| 144 | + if check_valid_continous_hold(key): |
| 145 | + mc.release_all_servos() |
| 146 | + elif key == JoyStickContinous.R2: |
| 147 | + if check_valid_continous_hold(key): |
| 148 | + mc.power_on() |
| 149 | + else: |
| 150 | + key_hold_timestamp = get_init_key_hold_timestamp() |
| 151 | + |
| 152 | + |
| 153 | +def dispatch_continous_key_action(key: JoyStickContinous, value: float): |
| 154 | + print(f"{key}:{value}") |
| 155 | + |
| 156 | + |
| 157 | +def retreive_joystick_input(joystick, context): |
| 158 | + while context["running"]: |
| 159 | + for event in pygame.event.get(): |
| 160 | + if event.type == pygame.QUIT: |
| 161 | + running = False |
| 162 | + elif event.type == pygame.JOYBUTTONDOWN or event.type == pygame.JOYBUTTONUP: |
| 163 | + n = joystick.get_numbuttons() |
| 164 | + for key_id in range(n): |
| 165 | + button_status = joystick.get_button(key_id) |
| 166 | + if not button_status: |
| 167 | + continue |
| 168 | + dispatch_key_action(joystick_key_map[key_id], 1.0) |
| 169 | + |
| 170 | + elif event.type == pygame.JOYAXISMOTION: |
| 171 | + axes = joystick.get_numaxes() |
| 172 | + for key_id in range(axes): |
| 173 | + axis = joystick.get_axis(key_id) |
| 174 | + dispatch_continous_key_action(joystick_continous_map[key_id], axis) |
| 175 | + |
| 176 | + elif event.type == pygame.JOYHATMOTION: |
| 177 | + hat = joystick.get_hat(0) |
| 178 | + dispatch_key_action(joystick_key_map[hat], 1.0) |
| 179 | + |
| 180 | + |
| 181 | +def get_input(joystick, context): |
| 182 | + while context["running"]: |
| 183 | + n = joystick.get_numbuttons() |
| 184 | + for key_id in range(n): |
| 185 | + button_status = joystick.get_button(key_id) |
| 186 | + if not button_status: |
| 187 | + continue |
| 188 | + dispatch_key_action(joystick_key_map[key_id], 1.0) |
| 189 | + |
| 190 | + axes = joystick.get_numaxes() |
| 191 | + for key_id in range(axes): |
| 192 | + axis = joystick.get_axis(key_id) |
| 193 | + if axis > 0.01: |
| 194 | + dispatch_key_action(joystick_continous_map[key_id], axis) |
| 195 | + |
| 196 | + hat = joystick.get_hat(0) |
| 197 | + # print(hat) |
| 198 | + # dispatch_key_action(joystick_key_map[hat], 1.0) |
| 199 | + |
| 200 | + # time.sleep(1 / sampling_rate) |
| 201 | + |
| 202 | + |
| 203 | +if __name__ == "__main__": |
| 204 | + joystick = get_joystick() |
| 205 | + Thread(target=retreive_joystick_input, args=(joystick, context)).start() |
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