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chore: wording
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src/app/start/unreal/codegen/unreal-codegen.component.html

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<article>
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<h1>Ecsact -> Unreal C++</h1>
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<p>A large part of what makes Ecsact work is code generation and with Unreal projects its no exception. The Ecsact Unreal plugin is not only an Unreal plugin, but an Ecsact Codegen plugin as well!</p>
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<p>A large part of what makes Ecsact work is code generation and with Unreal projects thats no exception. The Ecsact Unreal plugin is not only an Unreal plugin, but an Ecsact Codegen plugin as well!</p>
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<h2 id="whats-generated">What's Generated?</h2>
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<p>
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The goal of the codegen plugin is to remove a lot of boilerplate code that would otherwise be tedious to write. By default the Ecsact Unreal codegen plugin generates the following:

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