@@ -117,4 +117,72 @@ export const searchablePageInfos: {[key: string]: PageInfo | undefined} = {
117117 title : 'Codegen' ,
118118 description : 'Learn about Ecsact codegen' ,
119119 } ,
120+ '/start/unreal' : {
121+ category : PageCategory . Page ,
122+ description : 'Unreal plugin installation and overview' ,
123+ keywords : [ 'unreal' , 'plugin' , 'engine' , 'install' ] ,
124+ title : 'Unreal Integration' ,
125+ } ,
126+ '/start/unreal/codegen' : {
127+ category : PageCategory . Page ,
128+ description : 'Setting up codegen in your Unreal project' ,
129+ keywords : [
130+ 'unreal' ,
131+ 'codegen' ,
132+ 'fragment' ,
133+ 'mass' ,
134+ 'component' ,
135+ 'ustruct' ,
136+ 'reflection' ,
137+ 'uclass' ,
138+ ] ,
139+ title : 'Unreal Codegen' ,
140+ } ,
141+ '/start/unreal/runner' : {
142+ category : PageCategory . Page ,
143+ description : 'Details about using the Unreal Ecsact Runner' ,
144+ keywords : [
145+ 'unreal' ,
146+ 'runner' ,
147+ 'executing' ,
148+ 'systems' ,
149+ 'automatic' ,
150+ 'tick' ,
151+ 'start' ,
152+ 'subsystem' ,
153+ ] ,
154+ title : 'Unreal Ecsact Runner' ,
155+ } ,
156+ '/start/unreal/runtime' : {
157+ category : PageCategory . Page ,
158+ description : 'Accessing the Ecsact Runtime in an unreal project' ,
159+ keywords : [
160+ 'unreal' ,
161+ 'runtime' ,
162+ 'c' ,
163+ 'headers' ,
164+ 'cpp' ,
165+ 'c++' ,
166+ 'build' ,
167+ 'module' ,
168+ ] ,
169+ title : 'Ecsact Runtime in Unreal' ,
170+ } ,
171+ '/start/unreal/subsystems' : {
172+ category : PageCategory . Page ,
173+ description : 'Utilizing Ecsact subsystems to get component events' ,
174+ keywords : [
175+ 'unreal' ,
176+ 'subsystem' ,
177+ 'component' ,
178+ 'event' ,
179+ 'cpp' ,
180+ 'blueprint' ,
181+ 'runner' ,
182+ 'init' ,
183+ 'remove' ,
184+ 'update' ,
185+ ] ,
186+ title : 'Ecsact Unreal Subsystems' ,
187+ } ,
120188} ;
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