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Change default key for the SceneView selection tool
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Assets/Editor Toolbox/Editor/ToolboxEditorSettings.cs

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@@ -93,7 +93,7 @@ internal class ToolboxEditorSettings : ScriptableObject, IToolboxGeneralSettings
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private bool useToolboxSceneView = true;
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[SerializeField]
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private KeyCode selectorKey = KeyCode.LeftControl;
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private KeyCode selectorKey = KeyCode.Tab;
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[SerializeField, Tooltip("Set to false if you don't want to use Toolbox attributes and related features.")]
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private bool useToolboxDrawers = true;

Assets/Editor Toolbox/EditorSettings.asset

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@@ -47,7 +47,7 @@ MonoBehaviour:
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smallIcon: {fileID: 2800000, guid: e99d63b63394eba4aaf10385704d0ef3, type: 3}
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iconName:
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useToolboxSceneView: 1
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selectorKey: 306
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selectorKey: 9
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useToolboxDrawers: 1
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forceDefaultLists: 0
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decoratorDrawerHandlers:

Assets/Editor Toolbox/README.md

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@@ -918,6 +918,6 @@ Assets/Create/Editor Toolbox/ScriptableObject Creation Wizard
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### SceneView <a name="sceneview"></a>
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Select a specific object that is under the cursor (default key: left control).
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Select a specific object that is under the cursor (default key: tab).
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![inspector](https://github.com/arimger/Unity-Editor-Toolbox/blob/develop/Docs/sceneview.png)

README.md

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@@ -918,6 +918,6 @@ Assets/Create/Editor Toolbox/ScriptableObject Creation Wizard
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### SceneView <a name="sceneview"></a>
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Select a specific object that is under the cursor (default key: left control).
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Select a specific object that is under the cursor (default key: tab).
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![inspector](https://github.com/arimger/Unity-Editor-Toolbox/blob/develop/Docs/sceneview.png)

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