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1 | 1 | class Day15 |
| 2 | + class PartTwo |
| 3 | + # Anything on the map |
| 4 | + class Entity < Struct.new(:x, :y, :w, :h, :type) |
| 5 | + def move!(dir) |
| 6 | + self.x += dir[0] |
| 7 | + self.y += dir[1] |
| 8 | + end |
| 9 | + |
| 10 | + def at?(pos) |
| 11 | + pos[0] >= x && pos[0] < x + w && pos[1] == y |
| 12 | + end |
| 13 | + |
| 14 | + def targets(dir) |
| 15 | + # PLayers are simple, they move one square |
| 16 | + return [[x + dir[0], y + dir[1]]] if type == :player |
| 17 | + |
| 18 | + # Crates are more comlicated when they move. |
| 19 | + # Moving on x-axis |
| 20 | + # Target 1 square to the left or right of current position. Not that |
| 21 | + # crates have x, x+1 coordinates |
| 22 | + if dir[0] == -1 |
| 23 | + # Moving left, check square next to us. |
| 24 | + [[x - 1, y]] |
| 25 | + elsif dir[0] == 1 |
| 26 | + # Moving right, check two squares to the right |
| 27 | + [[x + 2, y]] |
| 28 | + elsif dir[1] != 0 |
| 29 | + # Check two square above or below |
| 30 | + [[x, y + dir[1]], [x + 1, y + dir[1]]] |
| 31 | + end |
| 32 | + end |
| 33 | + end |
| 34 | + |
| 35 | + R_WALL = '##'.freeze |
| 36 | + R_CRATE = '[]'.freeze |
| 37 | + R_PLAYER = '@.'.freeze |
| 38 | + R_FREE = '..'.freeze |
| 39 | + |
| 40 | + MAP_REPLACEMENTS = { |
| 41 | + '#' => R_WALL, |
| 42 | + 'O' => R_CRATE, |
| 43 | + '@' => R_PLAYER, |
| 44 | + '.' => R_FREE |
| 45 | + } |
| 46 | + |
| 47 | + def initialize(input) |
| 48 | + map_input, moves_input = input.split(/(?:^\r?\n)+/) |
| 49 | + |
| 50 | + # Moves might be nil during tests |
| 51 | + @moves = moves_input.nil? ? nil : moves_input.gsub(/\n/, '').chars |
| 52 | + |
| 53 | + # Load map extra wide |
| 54 | + @map = wide_map(map_input) |
| 55 | + @width = @map[0].length |
| 56 | + @height = @map.length |
| 57 | + |
| 58 | + load_entities |
| 59 | + |
| 60 | + # Not using the map after this, |
| 61 | + @map = nil |
| 62 | + end |
| 63 | + |
| 64 | + def load_entities |
| 65 | + @entities = [] |
| 66 | + @map.each_with_index do |row, y| |
| 67 | + x = 0 |
| 68 | + while x < row.length |
| 69 | + case row[x, 2] |
| 70 | + when R_WALL |
| 71 | + width = 2 |
| 72 | + while x + width < row.length && row[x + width, 2] == R_WALL |
| 73 | + width += 2 |
| 74 | + end |
| 75 | + @entities << Entity.new(x, y, width, 1, :wall) |
| 76 | + x += width |
| 77 | + when R_CRATE |
| 78 | + @entities << Entity.new(x, y, 2, 1, :crate) |
| 79 | + x += 2 |
| 80 | + when R_PLAYER |
| 81 | + # Scan '@.', but ignore the free space |
| 82 | + @entities << Entity.new(x, y, 1, 1, :player) |
| 83 | + x += 2 |
| 84 | + else |
| 85 | + x += 2 |
| 86 | + end |
| 87 | + end |
| 88 | + end |
| 89 | + end |
| 90 | + |
| 91 | + def wide_map(map_input) |
| 92 | + @map = map_input.split("\n") |
| 93 | + @map.map do |row| |
| 94 | + row.gsub(/[#O.@]/, MAP_REPLACEMENTS) |
| 95 | + end |
| 96 | + end |
| 97 | + |
| 98 | + def run! |
| 99 | + @moves.each_with_index do |move, i| |
| 100 | + step!(move) |
| 101 | + end |
| 102 | + end |
| 103 | + |
| 104 | + def score |
| 105 | + @entities.select { |e| e.type == :crate } |
| 106 | + .map { |e| e.y * 100 + e.x } |
| 107 | + .sum |
| 108 | + end |
| 109 | + |
| 110 | + def step!(direction) |
| 111 | + dir = map_direction(direction) |
| 112 | + player = @entities.find { |e| e.type == :player } |
| 113 | + move!(player, dir) |
| 114 | + end |
| 115 | + |
| 116 | + # Move, |
| 117 | + def move!(entity, dir) |
| 118 | + # puts "Moving #{entity.type} #{entity.x},#{entity.y} #{dir.inspect}" |
| 119 | + |
| 120 | + # Get list of target coords to check |
| 121 | + targets = entity.targets(dir) |
| 122 | + |
| 123 | + # puts targets.inspect |
| 124 | + |
| 125 | + entities = find_entities_at(targets) |
| 126 | + |
| 127 | + # puts entities.inspect |
| 128 | + |
| 129 | + # Can't move if we're hitting a wall |
| 130 | + return false if entities.any? { |e| e.type == :wall } |
| 131 | + |
| 132 | + # Free space |
| 133 | + # REMOVE: entities.all? { |e| e.move!(dir)} will return true for an |
| 134 | + # empty array as well. |
| 135 | + # if entities.none? |
| 136 | + # entity.move!(dir) |
| 137 | + # return true |
| 138 | + # end |
| 139 | + |
| 140 | + # Now free space, not a wall, so it must be one or two crates |
| 141 | + if entities.all? { |e| move!(e, dir)} |
| 142 | + entity.move!(dir) |
| 143 | + return true |
| 144 | + end |
| 145 | + |
| 146 | + false |
| 147 | + end |
| 148 | + |
| 149 | + def find_entities_at(coords) |
| 150 | + coords.map do |coord| |
| 151 | + @entities.find { |entity| entity.at?(coord) } |
| 152 | + end.compact.uniq |
| 153 | + end |
| 154 | + |
| 155 | + def move_cell(from, to) |
| 156 | + from_cell = get_cell(from) |
| 157 | + to_cell = get_cell(to) |
| 158 | + |
| 159 | + set_cell(from, to_cell) |
| 160 | + set_cell(to, from_cell) |
| 161 | + end |
| 162 | + |
| 163 | + def set_cell(pos, cell) |
| 164 | + @map[pos[1]][pos[0]] = cell |
| 165 | + end |
| 166 | + |
| 167 | + def get_cell(pos) |
| 168 | + return nil if pos[0] < 0 || pos[1] < 0 || pos[0] >= @map[0].length || pos[1] >= @map.length |
| 169 | + |
| 170 | + @map[pos[1]][pos[0]] |
| 171 | + end |
| 172 | + |
| 173 | + def map_direction(direction) |
| 174 | + case direction |
| 175 | + when '^' |
| 176 | + [0, -1] |
| 177 | + when 'v' |
| 178 | + [0, 1] |
| 179 | + when '<' |
| 180 | + [-1, 0] |
| 181 | + when '>' |
| 182 | + [1, 0] |
| 183 | + end |
| 184 | + end |
| 185 | + |
| 186 | + def to_map |
| 187 | + map = Array.new(@height) { Array.new(@width, '.') } |
| 188 | + @entities.each do |entity| |
| 189 | + case entity.type |
| 190 | + when :player |
| 191 | + map[entity.y][entity.x] = '@' |
| 192 | + when :crate |
| 193 | + map[entity.y][entity.x] = '[' |
| 194 | + map[entity.y][entity.x + 1] = ']' |
| 195 | + when :wall |
| 196 | + entity.w.times do |x| |
| 197 | + map[entity.y][entity.x + x] = '#' |
| 198 | + end |
| 199 | + end |
| 200 | + end |
| 201 | + map.map(&:join).join("\n") + "\n" |
| 202 | + end |
| 203 | + end |
| 204 | + |
2 | 205 | class PartOne |
3 | 206 | WALL = '#'.freeze |
4 | 207 | CRATE = 'O'.freeze |
@@ -115,6 +318,8 @@ def part_one(input) |
115 | 318 | end |
116 | 319 |
|
117 | 320 | def part_two(input) |
118 | | - 0 |
| 321 | + sim = PartTwo.new(input) |
| 322 | + sim.run! |
| 323 | + sim.score |
119 | 324 | end |
120 | 325 | end |
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