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Description
Hey,
maybe its a macos thing but sofar i couldnt figure it out.. i´m on UE5.4 .
i generated a xcode project, built it, opened the .uproject and had an error pointing to "using files of previous version" ( pic attached )
if i press OPEN ANYWAY the log states:
LogProjectManager: Error: Failed to open descriptor file ../../../../../../Shared/Epic Games/UE_5.4/../../../usrname/Documents/Unreal-Projects/unreal-audio-dsp-template-UE5/UEAudioDSPTemplate.uproject
LogGenericPlatformMisc: Warning: MessageBox: Message : Failed to open descriptor file ../../../../../../Shared/Epic Games/UE_5.4/../../../usrname/Documents/Unreal-Projects/unreal-audio-dsp-template-UE5/UEAudioDSPTemplate.uproject
[UE] MessageBox: Message : Failed to open descriptor file ../../../../../../Shared/Epic Games/UE_5.4/../../../usrname/Documents/Unreal-Projects/unreal-audio-dsp-template-UE5/UEAudioDSPTemplate.uproject
LogInit: Warning: Could not find a valid project file, the engine will exit now.
Preparing to exit.Destroying PakPlatformFileExiting.
why is this project file not valid then?
