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lawwong
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Avoid checking symbols in playmode
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Assets/HTC.UnityPlugin/VRModule/Editor/VRModuleManagerEditor.cs

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@@ -408,6 +408,8 @@ public static void OnPostprocessAllAssets(string[] importedAssets, string[] dele
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private static bool s_isUpdatingScriptingDefineSymbols = false;
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private static void DoUpdateScriptingDefineSymbols()
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{
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if (EditorApplication.isPlaying) { EditorApplication.update -= DoUpdateScriptingDefineSymbols; return; }
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// some symbolRequirement depends on installed packages (only works when UNITY_2018_1_OR_NEWER)
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Vive.VIUSettingsEditor.PackageManagerHelper.PreparePackageList();
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