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Copy file name to clipboardExpand all lines: Assets/HTC.UnityPlugin/ViveInputUtility/Scripts/Editor/VIUVersionCheck.cs
+11-6Lines changed: 11 additions & 6 deletions
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@@ -30,7 +30,7 @@ private struct RepoInfo
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privatestaticstringdoNotShowSetupSwitch;
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privatereadonlystaticstrings_enableBindUISwitchInfo="This project will enable binding interface switch! Press RightShift + B to open the binding interface in play mode.";
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privatereadonlystaticstrings_disableBindUISwitchInfo="This project will NOT enable binding interface switch! You can only enable it manually by calling ViveRoleBindingsHelper.EnableBindingInterface() in script, or copy \"ViveInputUtility/Scripts/ViveRole/BindingInterface/BindingConfigSample/vive_role_bindings.cfg\" file into project folder before you can press RightShift + B to open the binding interface in play mode.";
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privatereadonlystaticstrings_disableBindUISwitchInfo="This project will NOT enable binding interface switch! You can only enable it manually by calling ViveRoleBindingsHelper.EnableBindingInterface() in script.";
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privatereadonlystaticstrings_enableExternalCamSwitcInfo="This project will enable external camera switch! Press RightShift + M to toggle the quad view when external camera is enabled.";
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privatereadonlystaticstrings_disableExternalCamSwitcInfo="This project will NOT enable external camera switch! Enable the switch let you toggle the quad view by pressing RightShift + M when external camera is enabled.";
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privatestaticbools_waitingForCompile;
@@ -54,6 +54,7 @@ static VIUVersionCheck()
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// check vive input utility version on github
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privatestaticvoidCheckVersion()
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{
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// On Windows, PlaterSetting is stored at \HKEY_CURRENT_USER\Software\Unity Technologies\Unity Editor 5.x
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