@@ -79,19 +79,23 @@ public override void UpdateRenderModel()
7979 {
8080 UpdateDefaultRenderModel ( false ) ;
8181
82- m_modelObj = new GameObject ( "Model" ) ;
83- m_modelObj . SetActive ( false ) ;
84- m_modelObj . transform . SetParent ( hook . transform , false ) ;
82+ if ( m_modelObj == null )
83+ {
84+ m_modelObj = new GameObject ( "Model" ) ;
85+ m_modelObj . transform . SetParent ( hook . transform , false ) ;
86+ m_modelObj . SetActive ( false ) ;
8587#if VIU_WAVEXR_ESSENCE_CONTROLLER_MODEL
8688#if VIU_WAVE_XRSDK_3_99_31_OR_NEWER
87- m_modelObj . transform . parent . gameObject . AddComponent < PoseMode > ( ) ;
89+ m_modelObj . transform . parent . gameObject . AddComponent < PoseMode > ( ) ;
8890#endif
89- m_modelObj . AddComponent < Wave . Essence . Controller . Model . RenderModel > ( ) ;
90- m_modelObj . AddComponent < Wave . Essence . Controller . Model . ButtonEffect > ( ) ;
91+ m_modelObj . AddComponent < Wave . Essence . Controller . Model . RenderModel > ( ) ;
92+ m_modelObj . AddComponent < Wave . Essence . Controller . Model . ButtonEffect > ( ) ;
9193#elif VIU_WAVEXR_ESSENCE_RENDERMODEL
92- m_modelObj . AddComponent < Wave . Essence . Controller . RenderModel > ( ) ;
93- m_modelObj . AddComponent < Wave . Essence . Controller . ButtonEffect > ( ) ;
94+ m_modelObj . AddComponent < Wave . Essence . Controller . RenderModel > ( ) ;
95+ m_modelObj . AddComponent < Wave . Essence . Controller . ButtonEffect > ( ) ;
9496#endif
97+ }
98+
9599 m_modelObj . SetActive ( true ) ;
96100 }
97101 }
@@ -112,24 +116,28 @@ public override void UpdateRenderModel()
112116 {
113117 UpdateDefaultRenderModel ( false ) ;
114118
115- m_modelObj = new GameObject ( "Model" ) ;
116- m_modelObj . SetActive ( false ) ;
117- m_modelObj . transform . SetParent ( hook . transform , false ) ;
119+ if ( m_modelObj == null )
120+ {
121+ m_modelObj = new GameObject ( "Model" ) ;
122+ m_modelObj . transform . SetParent ( hook . transform , false ) ;
123+ m_modelObj . SetActive ( false ) ;
118124#if VIU_WAVEXR_ESSENCE_CONTROLLER_MODEL
119125#if VIU_WAVE_XRSDK_3_99_31_OR_NEWER
120- var pm = m_modelObj . transform . parent . gameObject . AddComponent < PoseMode > ( ) ;
121- pm . WhichHand = XR_Hand . NonDominant ;
126+ var pm = m_modelObj . transform . parent . gameObject . AddComponent < PoseMode > ( ) ;
127+ pm . WhichHand = XR_Hand . NonDominant ;
122128#endif
123- var rm = m_modelObj . AddComponent < Wave . Essence . Controller . Model . RenderModel > ( ) ;
124- rm . WhichHand = XR_Hand . NonDominant ;
125- var be = m_modelObj . AddComponent < Wave . Essence . Controller . Model . ButtonEffect > ( ) ;
126- be . HandType = XR_Hand . NonDominant ;
129+ var rm = m_modelObj . AddComponent < Wave . Essence . Controller . Model . RenderModel > ( ) ;
130+ rm . WhichHand = XR_Hand . NonDominant ;
131+ var be = m_modelObj . AddComponent < Wave . Essence . Controller . Model . ButtonEffect > ( ) ;
132+ be . HandType = XR_Hand . NonDominant ;
127133#elif VIU_WAVEXR_ESSENCE_RENDERMODEL
128- var rm = m_modelObj . AddComponent < Wave . Essence . Controller . RenderModel > ( ) ;
129- rm . WhichHand = XR_Hand . NonDominant ;
130- var be = m_modelObj . AddComponent < Wave . Essence . Controller . ButtonEffect > ( ) ;
131- be . HandType = XR_Hand . NonDominant ;
134+ var rm = m_modelObj . AddComponent < Wave . Essence . Controller . RenderModel > ( ) ;
135+ rm . WhichHand = XR_Hand . NonDominant ;
136+ var be = m_modelObj . AddComponent < Wave . Essence . Controller . ButtonEffect > ( ) ;
137+ be . HandType = XR_Hand . NonDominant ;
132138#endif
139+ }
140+
133141 m_modelObj . SetActive ( true ) ;
134142 }
135143 }
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