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- If your target device is Vive or other OpenVR compatible device, also import SteamVR plugin form [Unity Asset Store](http://u3d.as/content/valve-corporation/steam-vr-plugin)
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- If your target device is Oculus, also import OVRPlugin from [Oculus develop website](https://developer.oculus.com/downloads/package/oculus-utilities-for-unity-5/)
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## Contributing guidelines:
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1. Read the [CLA](https://github.com/ViveSoftware/ViveInputUtility-Unity/blob/master/CONTRIBUTING.md).
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1. Read and agree the [CLA](https://github.com/ViveSoftware/ViveInputUtility-Unity/blob/master/CONTRIBUTING.md).
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2. Create an issue for the work you want to contribute.
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3.[Fork this project](https://github.com/ViveSoftware/ViveInputUtility-Unity/fork) on GitHub.
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4. Create a new branch (based on master branch) for your work on your fork.
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5. After you finish your work
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- Make sure all files start with `//========= Copyright 2016-2017, HTC Corporation. All rights reserved. ===========`
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