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Commit cd0780c

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fix: remove whitespace issues
1 parent 0e2f3e8 commit cd0780c

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3 files changed

+10
-6
lines changed

3 files changed

+10
-6
lines changed

Assets/Scripts/Gameplay/GameState/ServerPostGameState.cs

Lines changed: 6 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -23,11 +23,14 @@ public class ServerPostGameState : GameStateBehaviour
2323

2424
[SerializeField]
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PostGameUI m_PostGameUI;
26-
26+
2727
[SerializeField]
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UIMessageFeed m_MessageFeed;
2929

30-
public override GameState ActiveState { get { return GameState.PostGame; } }
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public override GameState ActiveState
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{
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get { return GameState.PostGame; }
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}
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[Inject]
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ConnectionManager m_ConnectionManager;
@@ -41,7 +44,7 @@ protected override void Awake()
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m_NetcodeHooks.OnNetworkSpawnHook += OnNetworkSpawn;
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}
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protected override void Configure(IContainerBuilder builder)
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{
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base.Configure(builder);

Assets/Scripts/Gameplay/UI/OldUIMessageFeed.cs

Lines changed: 3 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -97,6 +97,7 @@ void OnLifeStateChangedEvent(LifeStateChangedEventMessage eventMessage)
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default:
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throw new ArgumentOutOfRangeException();
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}
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break;
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}
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}
@@ -116,6 +117,7 @@ OldUIMessageSlot GetAvailableSlot()
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return slot;
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}
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}
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var go = Instantiate(m_MessageSlotPrefab, m_VerticalLayoutGroup.transform);
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var messageSlot = go.GetComponentInChildren<OldUIMessageSlot>();
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m_MessageSlots.Add(messageSlot);
@@ -129,6 +131,5 @@ void OnDestroy()
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m_Subscriptions.Dispose();
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}
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}
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133134
}
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}
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}

Assets/Scripts/Gameplay/UI/UIQuitPanel.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -23,7 +23,7 @@ enum QuitMode
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[Inject]
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IPublisher<QuitApplicationMessage> m_QuitApplicationPub;
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public void Quit()
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{
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switch (m_QuitMode)

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