From 2a20b5178403672ed87869591c975f57d3b28ffc Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E6=9D=8E=E6=98=8E=E7=9A=93?= <36237320+Minghou-Lei@users.noreply.github.com> Date: Thu, 20 Nov 2025 18:13:25 +0800 Subject: [PATCH] Correct typo in requestedDirectionalCount variable --- .../Runtime/Lighting/Light/HDGpuLightsBuilder.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Packages/com.unity.render-pipelines.high-definition/Runtime/Lighting/Light/HDGpuLightsBuilder.cs b/Packages/com.unity.render-pipelines.high-definition/Runtime/Lighting/Light/HDGpuLightsBuilder.cs index 9d793341504..cd914ccfff6 100644 --- a/Packages/com.unity.render-pipelines.high-definition/Runtime/Lighting/Light/HDGpuLightsBuilder.cs +++ b/Packages/com.unity.render-pipelines.high-definition/Runtime/Lighting/Light/HDGpuLightsBuilder.cs @@ -214,10 +214,10 @@ private void AllocateLightData(int lightCount, int directionalLightCount) } m_LightCount = lightCount; - int requestedDurectinalCount = Math.Max(1, directionalLightCount); - if (requestedDurectinalCount > m_DirectionalLightCapacity) + int requestedDirectionalCount = Math.Max(1, directionalLightCount); + if (requestedDirectionalCount > m_DirectionalLightCapacity) { - m_DirectionalLightCapacity = Math.Max(Math.Max(m_DirectionalLightCapacity * 2, requestedDurectinalCount), ArrayCapacity); + m_DirectionalLightCapacity = Math.Max(Math.Max(m_DirectionalLightCapacity * 2, requestedDirectionalCount), ArrayCapacity); m_DirectionalLights.ResizeArray(m_DirectionalLightCapacity); } m_DirectionalLightCount = directionalLightCount;