Skip to content
This repository was archived by the owner on Nov 1, 2020. It is now read-only.

Commit b7113f4

Browse files
committed
Fixed splines
1 parent b560a14 commit b7113f4

File tree

1 file changed

+5
-5
lines changed

1 file changed

+5
-5
lines changed

demo/spline_node.cpp

Lines changed: 5 additions & 5 deletions
Original file line numberDiff line numberDiff line change
@@ -23,7 +23,7 @@ SplineNode::SplineNode(std::string name) : Node(typeid(SplineNode)), m_name(name
2323

2424
wr::imgui::window::SceneGraphEditorDetails::sg_editor_type_inspect[typeid(SplineNode)] =
2525
{
26-
[&](std::shared_ptr<Node> node, wr::SceneGraph* scene_graph) {
26+
[](std::shared_ptr<Node> node, wr::SceneGraph* scene_graph) {
2727
auto spline_node = std::static_pointer_cast<SplineNode>(node);
2828

2929
bool animate = spline_node->m_animate;
@@ -33,7 +33,7 @@ SplineNode::SplineNode(std::string name) : Node(typeid(SplineNode)), m_name(name
3333
ImGui::DragFloat("Time ", &spline_node->m_time);
3434

3535
// Started animating
36-
if (spline_node->m_animate && animate != spline_node->m_animate)
36+
/*if (spline_node->m_animate && animate != spline_node->m_animate)
3737
{
3838
m_initial_position = scene_graph->GetActiveCamera()->m_position;
3939
m_initial_rotation = scene_graph->GetActiveCamera()->m_rotation_radians;
@@ -44,11 +44,11 @@ SplineNode::SplineNode(std::string name) : Node(typeid(SplineNode)), m_name(name
4444
{
4545
scene_graph->GetActiveCamera()->SetPosition(m_initial_position);
4646
scene_graph->GetActiveCamera()->SetRotation(m_initial_rotation);
47-
}
47+
}*/
4848

4949
if (ImGui::Button("Save Spline"))
5050
{
51-
auto result = SaveDialog();
51+
auto result = spline_node->SaveDialog();
5252

5353
if (result.has_value())
5454
{
@@ -64,7 +64,7 @@ SplineNode::SplineNode(std::string name) : Node(typeid(SplineNode)), m_name(name
6464

6565
if (ImGui::Button("Load Spline"))
6666
{
67-
auto result = LoadDialog();
67+
auto result = spline_node->LoadDialog();
6868

6969
if (result.has_value())
7070
{

0 commit comments

Comments
 (0)