Commit 73a06a4
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Fixed execution order issue
+Fixed issue with execution order when placing new element to track, that required Unity to be restarted
Interesting note: OnEnable() of RewindAbstract.cs was actually called before Awake() of RewindManager.cs which is apparently not a bug: https://issuetracker.unity3d.com/issues/awake-function-called-after-onenable1 parent 780fa6b commit 73a06a4
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