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Beta Release 34

Robosturm edited this page Dec 22, 2023 · 10 revisions

In progress

Features

  • Reworked memory management for more stability and less memory leaks (Hopefully none)
  • Reworked map selection scrolling should be more convenient to use
  • Added visible feedback to see the progress when building tempoary buildings
  • Added option to view fire range of units and buildings in the map editor
  • Added wiki pages for weather
  • Added option to auto fit the zoom level to the current space available
  • Added option to not mute the game if it isN't focused
  • Added more mini co's and fixed the rotation of a couple of them
  • You can now see the stats of several players in the right map info bar. (Amount depends on your screen resolution)
  • Extracting resources from the game no adds the version of the game to the folder name
  • AI now builds ooziums in certain situations
  • Improved ordering of some actions in the action selection menu for some units
  • Added option to rotate the the upper left quarter and lower right corner into the adjusting quarter
  • Improved handling when placing the same terrain on the same tile
  • Improved ai speed by adding more branch cutting

Dedicated server

  • Added option to upload and download maps. (Can be disabled in the server ini)
  • Added option to download records from games played on the server (Requires recording enabled on the server)
    • Records get deleted in a configurable intervall on the server
  • Added option to view

Modding

  • enhanced weather modding interface to affect specific units instead of all

Bug fixes

  • AI no uses silos again
  • Destroying meteros or plasma should no longer destroy palettes of that tule
  • Resizing maps no longer cause weird tile glitches in the left and upper corner in the editor
  • Changing tile styles around the map border no longer causes graphical glitches in the editor
  • Custom Unit ranges e.g. royal tank buff area now disappears when the unit gets loaded.
  • Fixed campaigns not working properly
  • Fixed shiny effects not getting removed in certain situations no permanent power shiny anymore
  • Fixed undo may unpromote co units in the editor
  • Fixed default ai selecting for multiplayer games when loading them
  • Fixed undo messing around with the current selected army
  • Loading a savegame could remove the map script attached to a map leading you stuck in campaihns etc.
  • Fixed a crash when placing the nest sprites at the bottom of the map. Dunno why you would do that
  • Battle cruisers, frigates, gun bots now can attack buildings and terrains.
  • Fixed some weird scrolling issues when writting text that didn't fit into the shown text box.
  • Fixed missing undo/redo options to several editor operations
  • Fixed missing unit icons in the editor when flipping/rotating the map
  • Fixed stealthed builded units may be visible for a frame
  • Fixed sniper isn't shown in the map statistics screen
  • Fixed editor wasn't copying health of buildings/terrain

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