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Beta Release 34
Robosturm edited this page Dec 22, 2023
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10 revisions
In progress
- Reworked memory management for more stability and less memory leaks (Hopefully none)
- Reworked map selection scrolling should be more convenient to use
- Added visible feedback to see the progress when building tempoary buildings
- Added option to view fire range of units and buildings in the map editor
- Added wiki pages for weather
- Added option to auto fit the zoom level to the current space available
- Added option to not mute the game if it isN't focused
- Added more mini co's and fixed the rotation of a couple of them
- You can now see the stats of several players in the right map info bar. (Amount depends on your screen resolution)
- Extracting resources from the game no adds the version of the game to the folder name
- AI now builds ooziums in certain situations
- Improved ordering of some actions in the action selection menu for some units
- Added option to rotate the the upper left quarter and lower right corner into the adjusting quarter
- Improved handling when placing the same terrain on the same tile
- Improved ai speed by adding more branch cutting
- Added option to upload and download maps. (Can be disabled in the server ini)
- Added option to download records from games played on the server (Requires recording enabled on the server)
- Records get deleted in a configurable intervall on the server
- Added option to view
- enhanced weather modding interface to affect specific units instead of all
- AI no uses silos again
- Destroying meteros or plasma should no longer destroy palettes of that tule
- Resizing maps no longer cause weird tile glitches in the left and upper corner in the editor
- Changing tile styles around the map border no longer causes graphical glitches in the editor
- Custom Unit ranges e.g. royal tank buff area now disappears when the unit gets loaded.
- Fixed campaigns not working properly
- Fixed shiny effects not getting removed in certain situations no permanent power shiny anymore
- Fixed undo may unpromote co units in the editor
- Fixed default ai selecting for multiplayer games when loading them
- Fixed undo messing around with the current selected army
- Loading a savegame could remove the map script attached to a map leading you stuck in campaihns etc.
- Fixed a crash when placing the nest sprites at the bottom of the map. Dunno why you would do that
- Battle cruisers, frigates, gun bots now can attack buildings and terrains.
- Fixed some weird scrolling issues when writting text that didn't fit into the shown text box.
- Fixed missing undo/redo options to several editor operations
- Fixed missing unit icons in the editor when flipping/rotating the map
- Fixed stealthed builded units may be visible for a frame
- Fixed sniper isn't shown in the map statistics screen
- Fixed editor wasn't copying health of buildings/terrain
E-Mail-Contact: commanderwars@gmx.de ask for help here. :)