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Beta Release 25

Robosturm edited this page Aug 18, 2022 · 26 revisions

In development

Feature

  • menu's have been redesigned for easier navigation
  • watermines now only explode upon trapping and deal 5 damage to the trapped unit.
  • cruisers can now disarm watermines and take no damage from getting trapped by watermines
  • added caulders nest as functional version
  • added several air unit battle animation sprites. Thx to general wadaling
  • added option to compile game without any window support.
  • added script condition to check if a specific co was selected
  • added the building power plant which when captured increases the power charge rate of your co's.
  • changed forest defense to that of AW-DoR (3) instead of (2) stars
  • updated depot-sprites. Thx to K'Braid. Decreased depot defense and give it the ability to resupply any unit parking on it at the start of each day (not player turn but day start)

Bug Fixes

  • fixed a bug for aw 1,2, ds colin
  • fixed formating of custom code when saving map scripts
  • fixed weld's missing a fraction of their background
  • fixed music reporting an error in the log --> only a logging issue
  • fixed a crash when trying to access player statistics in the victory menu
  • fixed using F6 to make a map shot cutting of rendered content till the game restarts

Modding

  • changing the power charge rate has been updated. See added for an example the old version still works, but the new one is simpler and more stream lined and stacks in a better way
  • you can now modify how a building repairs / resupplies units on a higher level. See the depot for an example.

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