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Beta Release 11

Robosturm edited this page Mar 4, 2020 · 25 revisions

In development

Features

  • changed when stealthed units are attackable. -> removed indirects from attack list and added a callback so the behaviour can be modded/changed.
  • added an option to disable co-units in the rule selection

Modding

Fixed

  • AI usage of unloaded units that can move this turn
  • crash when having a map with War of Shroud as default fog rule.
  • fixed visual glitches when rotating or flipping a map in the editor. removed units and parts of buildings remain visible eventhough they don't exist

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