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Beta Release 10
Robosturm edited this page Feb 2, 2020
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19 revisions
- added option for multiple configurations for victory conditions
- Elimination can either be selected for single player or as team. Removed the restriction of counter attacks
- Capture Victory can either be selected for single player or as team.
- Turn Limit adds the option to select the victory team after the time is up.
- improved ui layout for the map preview during map selection
- improved ai usage of stealthing
- improved what the ai captures. Highly increased priority on hqs
- added multiplayer chat -> with option to send a message to specfic players or teams.
- added images to the dropdownmenus in script events instead of using internal strings
- Map-Scripting
- added condition for terrain destruction
- added event for playing cool animations
- added event for modify units hp, fuel and ammo. So you can create heal damage or refill events
- made current co of a player selectable for script dialogs
- added terrain modification as script event
- Units got postAction callback gets called after an action for this unit has been performed. This allows you to create units which autohide in forest or similar stuff.
- Units getBonusOffensive callback. Here you can modify the attack boost for a unit based on position or defender etc. Similar to the CO callback.
- Units getBonusDefensivecallback. Here you can modify the defence boost for a unit based on position or attcker etc. Similar to the CO callback.
- Units postBattleActions callback. Here you can do unit specific things after a unit attacked or got attacked based on damage or the defender/attacker stats.
- fixed unable to load flares
- fixed a bug making the ai skip your turn or moving multiple units at once etc.
- fixed co's or units reducing the movement costs over tiles making it impossible to use teleport tiles.
- fixed a visual glitch with tagpower screens.
- fixed sensei's cop and scop description
- fixed ai beeing able to wait on teleport tiles
- hopefully fixed several bugs when starting a multiplayer game
E-Mail-Contact: commanderwars@gmx.de ask for help here. :)