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Beta Release 10

Robosturm edited this page Feb 2, 2020 · 19 revisions

Features

  • added option for multiple configurations for victory conditions
    • Elimination can either be selected for single player or as team. Removed the restriction of counter attacks
    • Capture Victory can either be selected for single player or as team.
    • Turn Limit adds the option to select the victory team after the time is up.
  • improved ui layout for the map preview during map selection
  • improved ai usage of stealthing
  • improved what the ai captures. Highly increased priority on hqs
  • added multiplayer chat -> with option to send a message to specfic players or teams.
  • added images to the dropdownmenus in script events instead of using internal strings
  • Map-Scripting
    • added condition for terrain destruction
    • added event for playing cool animations
    • added event for modify units hp, fuel and ammo. So you can create heal damage or refill events
    • made current co of a player selectable for script dialogs
    • added terrain modification as script event

Modding

  • Units got postAction callback gets called after an action for this unit has been performed. This allows you to create units which autohide in forest or similar stuff.
  • Units getBonusOffensive callback. Here you can modify the attack boost for a unit based on position or defender etc. Similar to the CO callback.
  • Units getBonusDefensivecallback. Here you can modify the defence boost for a unit based on position or attcker etc. Similar to the CO callback.
  • Units postBattleActions callback. Here you can do unit specific things after a unit attacked or got attacked based on damage or the defender/attacker stats.

Fixed

  • fixed unable to load flares
  • fixed a bug making the ai skip your turn or moving multiple units at once etc.
  • fixed co's or units reducing the movement costs over tiles making it impossible to use teleport tiles.
  • fixed a visual glitch with tagpower screens.
  • fixed sensei's cop and scop description
  • fixed ai beeing able to wait on teleport tiles
  • hopefully fixed several bugs when starting a multiplayer game

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